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Re: I don't think global menu and the panel is good for a touch OS

 

very nice and neat mockup IMO! Is that mockup yours?

On Tue, Jan 18, 2011 at 11:03 AM, Thamawij Pirajnaraporn <
ubuntu.thamawij@xxxxxxxxx> wrote:

> Hi All,
>
> One thing I'm happy about is many people interesting in this topic, even
> though I picked it up too late. How about making some adjustment ? In my
> view, remove the panel is just fine. Here's the reasons and some of them
> also answers.
>
>    - The panel that have click-able things will make touch users confuse.
>    - File/Edit/View ... under the title bar also easier to touch than
>    global menu.
>    - Doesn't matter if the dock cannot be hide for now. Just make it not
>    appear in fullscreen mode. If hiding was required that bad, then just make a
>    3 fingers gesture to make it slide in or out. But I don't think hiding is
>    necessary since the dock takes horizon space and most monitors are wide.
>    iPad and iPhone menu also takes narrow edge of the screen for the same
>    reason and no need to hide. (Basic app template of iPhone has 3 - 5
>    permanent menu buttons at the bottom edge and iPad basic design for
>    horizontal view always has menu button on left of right edge, forming like
>    Unity dock.)
>
> However, the biggest problem is windows control If we still use
> close/minimize button at top of each windows. No one could touch that
> without a few tries. Here's some solution.
>
>    - Make the theme looks like one that deviantart :
>    http://th00.deviantart.net/fs71/PRE/f/2011/009/3/1/ubuntu_theme_mockup_v2_by_rustedthorn-d36sxqf.png.
>    This is a good idea, combining the title bar and menus into one and makes
>    icons easy to touch. No need for panel. If the buttons of the windows were
>    placed right-handed, the float button idea of Fredrik might work. Otherwise
>    we may ...
>    - Touching already activated icon makes the active window minimize.
>    - On the dock icon, holding touch for a second or double tap to access
>    pop-up menu that contains close, new instance or selection between
>    instances. Mouse users access this via right click or double click or
>    holding.
>
> That's all I could come up for now. Anyone comes up with better idea that
> possibly adapting the current interface please share. It may not able to be
> in the upcoming version but I will try to pick them up for the next one when
> the time has come. Hope this be helpful. I wanna see Ubuntu beats Mac in
> design someday.
>
> On Tue, Jan 18, 2011 at 7:44 PM, frederik.nnaji@xxxxxxxxx <
> frederik.nnaji@xxxxxxxxx> wrote:
>
>> On Tue, Jan 18, 2011 at 12:22, Conscious User <conscioususer@xxxxxxx>wrote:
>>
>>>
>>> I'm not really interested in brainstorming right now. Natty is going to
>>> be released in three
>>> months and I'm interested in knowing which ideas the official design team
>>> *already have*
>>> to address the hover issue, or why they don't consider it an issue.
>>>
>>
>> there is talk about "gestures" solving many of these transitional problems
>> for the time being.
>> Eye-tracking is somewhat gestural Ix, but the type of gestures meant here
>> are 2-3-4 or even hand gestures on a touch-device.
>> Yes, dear design team, what's with it? May we know a little more about
>> this?
>>
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>
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