No reason to discuss this. It is a core design value. Notifications
are transient. Indicators are persistent. And it is not more intuitive
that a bubble is clickable than it not being clickable. For instance,
these types of notifications have been used on TV for decades without
people trying to touch their screens. The only reason some people
think it's more intuitive to click on bubbles, is that other operating
systems have done so in the past. But you know, there are far more
computer users in the future than in the past. Sticking to old ideas
because they're well known now, is a bad idea.
However, it would be very nice if apps started using the notification
options in Unity properly. There are quite a few of them, for
different purposes.
Jo-Erlend Schinstad
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