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Re: Unity improvement for vision loss people

 

The indicators work well monochrome because they were designed from
the start to be Monochrome, and include only simple shapes and
outlines. Regular icons do not work this way.

Perhaps an option to desaturate the launcher icons, or a Unity plugin
if we get a plugin framework. But using this as default is a huge step
backward in usability for most people, particularly those with vision
loss, as the icons will blend into the launcher.

On Mon, Jan 9, 2012 at 15:23, frederik.nnaji@xxxxxxxxx
<frederik.nnaji@xxxxxxxxx> wrote:
> hi Ian ;)
>
> On Mon, Jan 9, 2012 at 01:40, Ian Santopietro <isantop@xxxxxxxxx> wrote:
>>
>> Desaturating inactive applications in the launcher is a bad idea. It
>> removes the ability to recognize different icons based on color. That would
>> leave only shape, which isn't enough on it's own, particularly if the
>> current icon set has many similar icons (like Faenza).
>
>
> you're correct, it is a radical approach to begin with.
> The indicator menu's symbolic icons make it clear to us that if a symbol
> conveys a purpose, it does not need flashy colors to make that clear to the
> user.
> On the contrary.
> All the color in the launcher is reason enough for me to feel ashamed for
> each time it pops out of the left screen corner into visibility.
>
> My approach is radical, and that is probably the reason why it will not fit
> so well into this conversation. Nevertheless i'd like to share it, because
> it combines different methods of accessibility enhancement, which at the
> same time make usability better, too, and recude visual clutter.
>
> I gave the icons in the launcher maximum size via CCSM, because i don't like
> aiming with mice and trackpads, and i must say that it felt more natural and
> less clutterful from the first moment on, no question. I did this on every
> device that i operate a desktop account on, and i don't feel at home without
> it anymore.
> Backligh always toggles, absolutely!
> Naturally i had to remove all but the really necessary icons from the
> launcher, especially with the limited space a netbook has to offer on the
> vertical axis. Fortunately this forced me into a well organized usage of
> space, which turned out to be quite practical, compared to how cluttered the
> launcher was before that.
>
> the prettiest order i had in the launcher was with a tailored icon set that
> had monochrome symbolic icons for most of the usual apps.
> i don't think it should be the ordinary user's use case to have different
> browsers in their launcher, which would get them confused when placed next
> to each other in monochrome look. this sounds more like a highly specialized
> case to me, and the users i know who are that specialized know well how to
> remedy such a problem.
> For this special case, i'd rather include an exception, such as "keep
> saturated always", instead of imposing the exception onto the main audience.



-- 
Ian Santopietro

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