I tend to agree that LIM is not the way to go and I also think HUD
could prove to be invaluable. But to your point about the icon being
to small a target I'm not sure this will be the case. I mean even in
the current state of LIM the user will have to click on an icon to
reveal the mean so why would it be any more difficult to hover of the
menu? In any case the menu icon can be made larger if this is really a
problem cant it?
with regards to the problem of smaller windows, this is a good point
that I had not considered. One potential way of dealing with this
would be to extend the menu bar beyond the window edge. Although that
sounds weird on the face of it, I think if the animation was smooth it
could be made to look quite good. Obviously this in itself will
introduce other problems like what if the window is near to the edge
of the screen etc. but its just a thought
------------------------------------------------------------------------
Date: Wed, 14 Mar 2012 00:33:32 +0000
Subject: Re: [Unity-design] (no subject)
From: shaneymail@xxxxxxxxx
To: f_padia@xxxxxxxxxxx
CC: unity-design@xxxxxxxxxxxxxxxxxxx
Also, there would need to be a solution for dealing with menus in
small windows.
Would the menus be truncated or maybe compacted into a LIM style menu
then?
Though the latter idea would probably over complicate matters somewhat
and maybe be confusing.
On 14 March 2012 00:30, shane lee <shaneymail@xxxxxxxxx
<mailto:shaneymail@xxxxxxxxx>> wrote:
I agree about LIM. I used a similar system on KDE
(oxygen-appmenu) and at first I liked it a lot but over time it
becomes a huge annoyance.
It feels inconvenient when you are just trying to get to a
particular menu item quickly (which is where the HUD could prove
invaluable) and it can be frustrating when you open a submenu and
the mouse goes slightly in the wrong place and in trying to
correct you end up losing the menu and have to start again.
As far as I'm concerned, LIM is NOT the way to go unless it is
optional and not default.
As far as your idea goes for integrating into the titlebar:
This is something I have also suggested in various places and
seems the perfect solution.
The menu is out of sight when not needed but just as easy to
access as traditional (boring) window menus.
The best bit is, it's consitent with the global menu so users who
choose to have the menu on the menubar or integrated into
individual windows would still be instantly familiar with the
behavior (windo title replaced by menu on mouse-over).
My only concern about your specific idea is the menu icon may be
too small a target for many users.
Discovery probably wouldn't be a problem since users would likely
mouse-over the menu icon just to see what it is but more
experienced users would want to move their mouse where the expect
the menu entry to be, not move to the menu icon then move across
to the menu entry.
I think for such an idea to fully work, one would need to be able
to place the mouse in any part of the title bar.
On 14 March 2012 00:11, Faheem Padia <f_padia@xxxxxxxxxxx
<mailto:f_padia@xxxxxxxxxxx>> wrote:
Sorry to re-post but I've been advised that emailing all
contacts the way I had first time wasn't the best way of
starting a discussion so this should correct that...
Hello to all,
I have just joined the list because I had a design idea for the
implementation of the locally integrated menus that are
supposed to be
introduced at some point. I originally put the idea on
brainstorm but it
was marked as 'not an idea' on the basis that unity design is
actively
discussed in other places. I guessed this was on such place
where my
idea might be more appropriately voiced but if I am wrong
please let me
know. Anyway on to the idea...
Basically from the opinions of other Ubuntu users I have read
(mostly on
OMGUbuntu) I understand that LIM is not particularly popular
in its
current form. The 2 main criticisms I have come across
commonly are that
1. having a vertical menu is not convenient and requires
re-learning the
arrangement of menu items unnecessarily and
2. implementing LIM would mean an additional click is required to
actually see the menu which is counter-productive
so my idea so solve both of these would be to have an animated
reveal of
the menu horizontally in the window title bar when the mouse
hovers over
the menu icon. This would keep the menu as close to how it is
currently
but also introduce the LIM concept of having the menu attached
to the
title bar of an application. This solution also doesnt
introduce any new
problems of dragging windows (that I have come across from
other ideas)
since the menu only reveals when the mouse passes over the
menu icon and
not over the title bar in general.
I'm sure a number of ideas for this have been explored and I
apologise
if this particualr idea has also been discussed but it would be
interesting to hear other peoples opinions nonetheless.
Thanks
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