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Re: (no subject)

 

OnMouseOver is a thing often done accidentally. LIM is very close to the WindowActions, what increases the problem!

Am 14.03.2012 01:46, schrieb Faheem Padia:
I tend to agree that LIM is not the way to go and I also think HUD could prove to be invaluable. But to your point about the icon being to small a target I'm not sure this will be the case. I mean even in the current state of LIM the user will have to click on an icon to reveal the mean so why would it be any more difficult to hover of the menu? In any case the menu icon can be made larger if this is really a problem cant it?

with regards to the problem of smaller windows, this is a good point that I had not considered. One potential way of dealing with this would be to extend the menu bar beyond the window edge. Although that sounds weird on the face of it, I think if the animation was smooth it could be made to look quite good. Obviously this in itself will introduce other problems like what if the window is near to the edge of the screen etc. but its just a thought

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Date: Wed, 14 Mar 2012 00:33:32 +0000
Subject: Re: [Unity-design] (no subject)
From: shaneymail@xxxxxxxxx
To: f_padia@xxxxxxxxxxx
CC: unity-design@xxxxxxxxxxxxxxxxxxx

Also, there would need to be a solution for dealing with menus in small windows. Would the menus be truncated or maybe compacted into a LIM style menu then? Though the latter idea would probably over complicate matters somewhat and maybe be confusing.

On 14 March 2012 00:30, shane lee <shaneymail@xxxxxxxxx <mailto:shaneymail@xxxxxxxxx>> wrote:

    I agree about LIM.  I used a similar system on KDE
    (oxygen-appmenu) and at first I liked it a lot but over time it
    becomes a huge annoyance.
    It feels inconvenient when you are just trying to get to a
    particular menu item quickly (which is where the HUD could prove
    invaluable) and it can be frustrating when you open a submenu and
    the mouse goes slightly in the wrong place and in trying to
    correct you end up losing the menu and have to start again.
    As far as I'm concerned, LIM is NOT the way to go unless it is
    optional and not default.

    As far as your idea goes for integrating into the titlebar:
    This is something I have also suggested in various places and
    seems the perfect solution.
    The menu is out of sight when not needed but just as easy to
    access as traditional (boring) window menus.
    The best bit is, it's consitent with the global menu so users who
    choose to have the menu on the menubar or integrated into
    individual windows would still be instantly familiar with the
    behavior (windo title replaced by menu on mouse-over).

    My only concern about your specific idea is the menu icon may be
    too small a target for many users.
    Discovery probably wouldn't be a problem since users would likely
    mouse-over the menu icon just to see what it is but more
    experienced users would want to move their mouse where the expect
    the menu entry to be, not move to the menu icon then move across
    to the menu entry.

    I think for such an idea to fully work, one would need to be able
    to place the mouse in any part of the title bar.



    On 14 March 2012 00:11, Faheem Padia <f_padia@xxxxxxxxxxx
    <mailto:f_padia@xxxxxxxxxxx>> wrote:

        Sorry to re-post but I've been advised that emailing all
        contacts the way I had first time wasn't the best way of
        starting a discussion so this should correct that...

        Hello to all,

        I have just joined the list because I had a design idea for the
        implementation of the locally integrated menus that are
        supposed to be
        introduced at some point. I originally put the idea on
        brainstorm but it
        was marked as 'not an idea' on the basis that unity design is
        actively
        discussed in other places. I guessed this was on such place
        where my
        idea might be more appropriately voiced but if I am wrong
        please let me
        know. Anyway on to the idea...

        Basically from the opinions of other Ubuntu users I have read
        (mostly on
        OMGUbuntu) I understand that LIM is not particularly popular
        in its
        current form. The 2 main criticisms I have come across
        commonly are that
        1. having a vertical menu is not convenient and requires
        re-learning the
        arrangement of menu items unnecessarily and
        2. implementing LIM would mean an additional click is required to
        actually see the menu which is counter-productive

        so my idea so solve both of these would be to have an animated
        reveal of
        the menu horizontally in the window title bar when the mouse
        hovers over
        the menu icon. This would keep the menu as close to how it is
        currently
        but also introduce the LIM concept of having the menu attached
        to the
        title bar of an application. This solution also doesnt
        introduce any new
        problems of dragging windows (that I have come across from
        other ideas)
        since the menu only reveals when the mouse passes over the
        menu icon and
        not over the title bar in general.

        I'm sure a number of ideas for this have been explored and I
        apologise
        if this particualr idea has also been discussed but it would be
        interesting to hear other peoples opinions nonetheless.

        Thanks

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