unity-design team mailing list archive
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unity-design team
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Mailing list archive
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Message #08890
Re: HUD activation key
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To:
unity-design@xxxxxxxxxxxxxxxxxxx
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From:
Barry Warsaw <barry@xxxxxxxxxx>
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Date:
Fri, 30 Mar 2012 11:28:49 -0400
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In-reply-to:
<CALWnh8qbh-WRDueC7gSf-JdG_-5wLQ3dCqbGp=SEgO9FjfTtbQ@mail.gmail.com>
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Organization:
The Organization of Unorganized Woozalists
On Mar 29, 2012, at 09:22 PM, Jamu Kakar wrote:
>I think it should be fine/possible for a user to choose Alt, if that's
>what they want, but increasingly it seems to be a bad default choice.
>The suggestion to use Super-Space is quite nice, since it fits in with
>the trend of Unity using Super for it's keystrokes. I don't know if
>anyone uses it with Unity, but that could cause problems with GNOME Do
>which uses Super-Space as it's activation key (it's been awhile since
>I used it, but I think this is right).
Ha, I think you're right!
Gnome Do is one of my "must have" applications, and in the stack of apps I
absolutely live in every day, it comes right after Emacs, Claws, Chromium, and
Terminal.
But, almost from the day I found Do I've remapped its invocation to
Alt-Ctrl-Space because that's the default keybinding for Quicksilver, Do's
conceptual ancestor on OS X.
Cheers,
-Barry
P.S. Odd bit of inexplicable trivial: when running Ubuntu in a VMware Fusion
VM, I actually have to hit alt-ctrl-space twice to invoke Do. On native
desktops, of course, I don't. If I had to guess, I'd bet the same
virtualization weirdness that causes this also gets in the way of HUD.
Anybody from VMware on this list that can provide a definitive answer? :)
References