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Re: Sliding desktop

 

I figured I'd step back on topic real quickly as well to share my thoughts
on the OP's mockup :)

Pros:
1. Potential performance increase (and possible battery life enhancement?)
by removing blur effect.
2. Slide effect and opaque-ness gives more readability and more focus on
the dash content. (I've noticed in some cases, even with the dash's blur
that with certain wallpapers the text on the dash can have readability
issues. For example if you choose a wallpaper what makes unity's
chameleonic feature inherit a "grey" color, the white text on the dash is
hard to read)
3. Slide effect just looks slick :)

Cons:
1. How would this work with the chameleonic feature?
2. inconsistency  Some other parts of unity would possibly need to be
changed to maintain a consistent look. for example the alt tab switcher
uses the same style and blur effect as the dash.


On Mon, Nov 12, 2012 at 6:41 PM, Gabriel Pettier
<gabriel.pettier@xxxxxxxxx>wrote:

> I find the dash really unbearably slow these days (since updates to 12.10
> i think), and i tried to remove the blur, and found it to be still very
> slow, so there must be something more (and my computer is 6 cores with 8GB
> ram, my gpu is the onboard Radeon HD 4250 with free driver, it shouldn't be
> that slow… i think i'll try to remove the amazon (and friends) search, to
> see if it changes something. Le 12/11/2012 22:56, shane lee a écrit :
>
>
>  I have always found turning blur off via CCSM makes the dash much more
>> responsive (though completely unusable) so yes it does seem to make a
>> lot of difference.
>> And anything that can improve responsiveness of a major component such
>> as the dash should be seriously considered.
>>
>> On 12 November 2012 21:50, Ian Santopietro <isantop@xxxxxxxxx> wrote:
>>
>>> Is it really the blur that's causing slowdowns though? From conversations
>>> I've had with Unity engineers, the blur is not a particularly intensive
>>> effect, Atty least not in the way that Unity implements it. Remember,
>>> just
>>> because Window's blur is slow, doesn't mean Unity's will be as well.
>>>
>>> On Nov 12, 2012 2:44 PM, "Brandon Watkins" <bwat47@xxxxxxxxx> wrote:
>>>
>>>> On 11/12/2012 02:40 PM, balint777@xxxxxxxxx wrote:
>>>>
>>>> I have made a really quick mockup about what i think would solve 2
>>>> things
>>>> i dont like about the current implementation of unity.
>>>>
>>>> The blurred dash slows down the overall unity experience. Especially on
>>>> non-intel devices and while runnung dynamically rendered content (video
>>>> or
>>>> games).
>>>> The close button is in the corner in place of the ubuntu logo right now.
>>>>
>>>> What do you think?
>>>>
>>>> --
>>>> Csonka Bálint
>>>>
>>>>
>>>>
>>>> I'd take any alternative over the blur, in my experience its unusable
>>>> slow
>>>> on any chips pre-sandybridge. For example my older laptop has intel
>>>> ironlake
>>>> and the dash blur makes unity totally unusable.
>>>>
>>>> --
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>
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