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Re: [Ayatana-dev] Unity-2D and Qt5

 

On Thu, Nov 24, 2011 at 8:55 AM, a.grandi@xxxxxxxxx <a.grandi@xxxxxxxxx> wrote:
> Hi,
>
> On 23 November 2011 16:59, Andrew Starr-Bochicchio <a.starr.b@xxxxxxxxx> wrote:
>> Starting from the Qt4 packages is certainly going to be your best bet.
>> If nothing else, they'll provided an example of how to do complex
>> package splits. You might also consider contacting the ~kubuntu-ninjas
>> team on Launchpad. They (either as a team or certain individuals)
>> might very well be interested in working on this as they are the folks
>> that work on KDE packages in Ubuntu. Your best bet is probably
>> dorpping by the #kubuntu-devel IRC channel on freenode. If nothing
>> else, make sure you are duplicating work that is already happening.
>
> I've asked on #kubuntu-devel and they told me nobody is working on it
> yet and they will be busy for a bit before being able to start with
> this task, so I won't duplicate any work.
>
> Now I would need some "hints" to be able to start... which packages do
> you suggest me to get exactly? I just want to give a look to the
> /debian/ structure of actual Qt4. Thanks for your help.

qt4-x11 is the source package you're looking for. You can pull the
source of the Ubuntu package with:

bzr branch lp:ubuntu/qt4-x11

-- Andrew Starr-Bochicchio

   Ubuntu Developer <https://launchpad.net/~andrewsomething>
   Debian Maintainer
<http://qa.debian.org/developer.php?login=a.starr.b%40gmail.com>
   PGP/GPG Key ID: D53FDCB1



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