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Message #00172
Re: my impression of BZR
Hi
The more I think the less I understand what is happening in
InteractingBox2InteractingSphere4SpheresContactGeometry.
Vaclav, you were right, I didn't change anything in your code in
principle (except a small mistake that I introduced, I just corrected it
in svn, but it has no influence on what follows).
Now I'm lost... I did run version 1194 and 1185, and I saw big
differences in the results regarding sphere-box interactions.
Vaclav, could you have a look at the cpp file in version 1185 (your
version) and try to see a difference with the last revision. I really
can't see one (in the maths I mean, of course the code is a bit different).
Just to be sure, in mathematics, those definitions of b are equivalent
right? :
# a=x, then b=a
# a=-x, then b=-a
please, tell me that b=x in both cases :-P
Bruno
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