yade-dev team mailing list archive
-
yade-dev team
-
Mailing list archive
-
Message #00456
svn1376 bug
sega@sega:~/YADE/data> yade-trunk simple-scene.py
Constructing ClassFactory (if multiple times - check '-rdynamic' flag!).
Constructing SerializableSingleton (if multiple times - check '-rdynamic' flag!).
WARNING: cannot open file used for capillary law, in TriaxalTestWater
Running script simple-scene.py
__ __ ____ ____ _
\ \ / /_ _| _ \ ___ / ___|___ _ __ ___ ___ | | ___
\ V / _` | | | |/ _ \ | | / _ \| '_ \/ __|/ _ \| |/ _ \
| | (_| | |_| | __/ | |__| (_) | | | \__ \ (_) | | __/
|_|\__,_|____/ \___| \____\___/|_| |_|___/\___/|_|\___|
In [1]: o.load('/tmp/a.xml')
---------------------------------------------------------------------------
RuntimeError Traceback (most recent call last)
/home/sega/YADE/data/<ipython console> in <module>()
RuntimeError: Bad Attribute value (bad lexical_cast), Tag: "rootBody", Attribute: "isDynamic", Line: 2
In [2]:
--
Best regards, Sergei D.
<Yade>
<rootBody _className_="MetaBody" id="0" groupMask="1" isDynamic="192" clumpId="-1" dt="1e-06" recover="0" recoverCurrentIteration="1" recoverStopAtIteration="1" recoverSimulationTime="1">
<physicalParameters _className_="ParticleParameters" se3="{2.317785318897809e-310 5.200357124492458e-317 5.208693000069092e-317 1 0 0 0}" mass="0" velocity="{0 0 0}" />
<geometricalModel />
<interactingGeometry _className_="MetaInteractingGeometry" diffuseColor="{1 1 1}" />
<boundingVolume _className_="AABB" diffuseColor="{5.106860141673461e-317 877635839511579.1 5.191017307523475e-317}" />
<engines size="11">
<engines _className_="PhysicalActionContainerReseter" />
<engines _className_="BoundingVolumeMetaEngine" functorNames="[[InteractingSphere AABB InteractingSphere2AABB] [InteractingBox AABB InteractingBox2AABB] [MetaInteractingGeometry AABB MetaInteractingGeometry2AABB]]">
<functorArguments size="3">
<functorArguments _className_="InteractingSphere2AABB" aabbEnlargeFactor="1" />
<functorArguments _className_="InteractingBox2AABB" />
<functorArguments _className_="MetaInteractingGeometry2AABB" />
</functorArguments>
</engines>
<engines _className_="PersistentSAPCollider" noTransientIfPersistentExists="0" haveDistantTransient="0" />
<engines _className_="InteractionGeometryMetaEngine" functorNames="[[InteractingSphere InteractingSphere InteractingSphere2InteractingSphere4SpheresContactGeometry] [InteractingBox InteractingSphere InteractingBox2InteractingSphere4SpheresContactGeometry]]">
<functorArguments size="2">
<functorArguments _className_="InteractingSphere2InteractingSphere4SpheresContactGeometry" interactionDetectionFactor="1" />
<functorArguments _className_="InteractingBox2InteractingSphere4SpheresContactGeometry" />
</functorArguments>
</engines>
<engines _className_="InteractionPhysicsMetaEngine" functorNames="[[BodyMacroParameters BodyMacroParameters SimpleElasticRelationships]]">
<functorArguments size="1">
<functorArguments _className_="SimpleElasticRelationships" />
</functorArguments>
</engines>
<engines _className_="ElasticContactLaw" sdecGroupMask="1" momentRotationLaw="1" />
<engines _className_="GravityEngine" gravity="{0 0 -9.81}" />
<engines _className_="PhysicalActionDamper" functorNames="[[Force ParticleParameters CundallNonViscousForceDamping] [Momentum RigidBodyParameters CundallNonViscousMomentumDamping]]">
<functorArguments size="2">
<functorArguments _className_="CundallNonViscousForceDamping" damping="0.2" />
<functorArguments _className_="CundallNonViscousMomentumDamping" damping="0.2" />
</functorArguments>
</engines>
<engines _className_="PhysicalActionApplier" functorNames="[[Force ParticleParameters NewtonsForceLaw] [Momentum RigidBodyParameters NewtonsMomentumLaw]]">
<functorArguments size="2">
<functorArguments _className_="NewtonsForceLaw" />
<functorArguments _className_="NewtonsMomentumLaw" />
</functorArguments>
</engines>
<engines _className_="PhysicalParametersMetaEngine" functorNames="[[ParticleParameters LeapFrogPositionIntegrator]]">
<functorArguments size="1">
<functorArguments _className_="LeapFrogPositionIntegrator" />
</functorArguments>
</engines>
<engines _className_="PhysicalParametersMetaEngine" functorNames="[[RigidBodyParameters LeapFrogOrientationIntegrator]]">
<functorArguments size="1">
<functorArguments _className_="LeapFrogOrientationIntegrator" />
</functorArguments>
</engines>
</engines>
<initializers size="2">
<initializers _className_="PhysicalActionContainerInitializer" physicalActionNames="[]" />
<initializers _className_="BoundingVolumeMetaEngine" functorNames="[[InteractingSphere AABB InteractingSphere2AABB] [InteractingBox AABB InteractingBox2AABB] [MetaInteractingGeometry AABB MetaInteractingGeometry2AABB]]">
<functorArguments size="3">
<functorArguments _className_="InteractingSphere2AABB" aabbEnlargeFactor="1" />
<functorArguments _className_="InteractingBox2AABB" />
<functorArguments _className_="MetaInteractingGeometry2AABB" />
</functorArguments>
</initializers>
</initializers>
<bodies _className_="BodyRedirectionVector" >
<body size="2">
<body _className_="Body" id="0" groupMask="1" isDynamic="0" clumpId="-1">
<physicalParameters _className_="BodyMacroParameters" se3="{0 0 0 1 0 0 0}" mass="2400" velocity="{0 0 0}" inertia="{4800 4800 4800}" angularVelocity="{0 0 0}" young="30000000000" poisson="0.3" frictionAngle="0.5236" />
<geometricalModel _className_="Box" diffuseColor="{1 0 0}" wire="0" visible="1" shadowCaster="0" extents="{0.5 0.5 0.5}" />
<interactingGeometry _className_="InteractingBox" diffuseColor="{1 0 0}" extents="{0.5 0.5 0.5}" />
<boundingVolume _className_="AABB" diffuseColor="{0 1 0}" />
</body>
<body _className_="Body" id="1" groupMask="1" isDynamic="1" clumpId="-1">
<physicalParameters _className_="BodyMacroParameters" se3="{0 0 2 1 0 0 0}" mass="10053.09649148734" velocity="{0 0 0}" inertia="{4021.238596594935 4021.238596594935 4021.238596594935}" angularVelocity="{0 0 0}" young="30000000000" poisson="0.3" frictionAngle="0.5236" />
<geometricalModel _className_="Sphere" diffuseColor="{0 1 0}" wire="0" visible="1" shadowCaster="0" radius="1" />
<interactingGeometry _className_="InteractingSphere" diffuseColor="{0 1 0}" radius="1" />
<boundingVolume _className_="AABB" diffuseColor="{0 1 0}" />
</body>
</body>
</bodies>
<transientInteractions _className_="InteractionVecSet" >
<interaction size="0" />
</transientInteractions>
<persistentInteractions _className_="InteractionVecSet" >
<interaction size="0" />
</persistentInteractions>
<physicalActions _className_="PhysicalActionVectorVector" >
<action size="0" />
</physicalActions>
<miscParams size="0" />
</rootBody>
</Yade>
_______________________________________________
yade-dev mailing list
yade-dev@xxxxxxxxxxxxxxxx
https://lists.berlios.de/mailman/listinfo/yade-dev
Follow ups
References