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"Non-dynamic" (which means (see Body::isDynamic) blockedDOFs==DOF_ALL) bodies should not be skipped in the integrator, they will just not have acceleration applied on the per-DoF basis. Too many people are modifying the same code without being coordinated.Sorry for not writing clearly. This per-DoF application of force/torque happens now in NewtonIntegrator::computeAccel/computeAngAccel; no other places should be concerned with blockedDOFs.
Cheers, v.
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