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Re: Triaxial statetransition and code submission

 


In addition, during the state transition, I would like to update the tangent of friction angle for all interaction and not only "real" interaction (from a discussion between Jerome and Bruno I understood that the transition (isReal = 0 and isNew = 0) => (isReal = 1 and isNew = 0) will not happen, but I would prefer to have several "protections" than only one).
Interaction where isReal==false has no associated interactionGeometry and interactionPhysics. You could try modify those, but yade will segfault.

If you want to change friction angle for all future interactions, you have to adjust frictionAngle that is stored in physicalParameters of individual bodies and that is used to compute frictionAngle of interaction by InteractionPhysicsMetaEngine.

V.




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