Luc Sibille píše v Út 17. 11. 2009 v 18:46 +0100:
Hi Chiara,
I give you below some references, I never spent time to read them,
but I think you can find usefull information:
** General about algorithmic:
Knut, D.E. 1973 The art of computer programming, chap. 3, Sorting and
Searching. Reading Mass, USA: Addison Wesley.
** General about algorithmic applied to DEM:
O'Connor, R. M. 1996 A distributed discrete element modeling environment
- algorithms, implementation and applications. PhD Thesis, MIT,
Cambridge, Massachusetts.
** Grid subdivision:
Allen, M.P. & Tildesley, D.J. 1987 computer simulations of liquids.
** Quicksort or Heapsort
see the reference above: O'Connor 1996.
If you want a code where you can make comparisons between detection by
grid or detection from a quicksort there is SDEC (I think I made a
mistake in my previous mail: quicksort is implemented in SDEC (with grid
detection) and not the method "check everything with everything").
Giving SDEC as benchmark is not really fair; nothing against Frederic,
but as far as I know computing is not his strongest point. SDEC was
developed in the 90s and since then, there were quite advances in the
algorithm fields.
We do have a quicksort collider in yade, see
http://yade.wikia.com/wiki/Colliders_performace.
I
imagine that there are other codes but I don't know them.
ESyS-Particle and LAMMPS were mentioned several times on this mailing
list recently. Is that a "not invented here" syndrome?
v
_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to : yade-users@xxxxxxxxxxxxxxxxxxx
Unsubscribe : https://launchpad.net/~yade-users
More help : https://help.launchpad.net/ListHelp