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Re: Combining engines prescribing movement
> Eh? This exactly will not work: NewtonIntegrator.cpp:109 says
> if(!b->isDynamic()) continue;
I know, but I have this line commented here, and you will remove that in minutes in trunk,
> For removing RotationEngine -- every time I used it it was to rotate a
> particle along an axis somewhere else in the space, that will not work
> with angVel.
Why not this?