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Message #01882
Re: Native Mac installer package
As a starting point I found:
https://live.gnome.org/GTK%2B/OSX/Building#Prerequisites
https://live.gnome.org/GTK%2B/OSX/Bundling
First step will be to build it and then check how to bundle it so its
easy to install.
Difficulty will be the Snow leopard/Lion/Mountain lion differences. As I am
running
Mountain Lion I will first try mountain lion.
Regards,
Koen
On Wed, Aug 22, 2012 at 3:18 PM, Jaap Karssenberg <
jaap.karssenberg@xxxxxxxxx> wrote:
> On Wed, Aug 22, 2012 at 2:57 PM, Koen van Besien
> <koen.vanbesien@xxxxxxxxx> wrote:
> > Dear list,
> >
> > I was wondering what the effort would be to create an easy installer
> > for mac (dmg install)?
> >
> > Willing to put time and effort into it but I would need some hints about
> > how difficult it would be? What the drawbacks are etc.
> >
> > I am now running zim via macports/homebrew but I need to install
> > the XQuartz (the extra window manager you have to install know these days
> > because
> > Apple threw X out of Mountain Lion)
> >
> > It would be more nice to have an installer so its better integrated into
> Mac
> > OS X.
> > (with an icon in the dock etc)
> >
> > So just the question if somebody could guide me with some hints so I can
> do
> > a first attempt to get zim more integrated on Mac.
>
> I'm not a Mac user, but as far as I can see the main requirement is to
> compile Gtk for Mac (seen reports a while back it should be possible,
> consult the internet) and then compile pygtk bindings. Having that you
> should be able to run zim without X.
>
> If you succeed compiling those libraries and running zim natively,
> packaging those libraries would be step 2. This is probably the easy
> step.
>
> Any Mac users who have experience with compiling / packaging here to
> comment?
>
> Regards,
>
> Jaap
>
--
Koen van Besien
0485 68 29 28
References