elementary-dev-community team mailing list archive
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Message #00043
Re: What it takes to be a dev
As far as packaging goes, I think it's unrealistic to expect that we'll always be able to package every third party app that comes along. It's just not a scalable practice. I do think it's worth trying to shift the responsibility of providing a complete product (a packaged product) to the developer and not the platform.
Best Regards,
Daniel Foré
www.elementaryos.org
On Nov 19, 2011, at 9:14 PM, Avi Romanoff <avi@xxxxxxxxxxxxxxxx> wrote:
> While I don't disagree with that, I think it's something we're trying to move away from.
>
> I could be wrong, but I think that for elementary to thrive as a platform for third-party developers, we're going to automate packaging fully. (Maybe not for libraries, but certainly for apps).
>
> Granted, this is probably completely moot since none of that technology exists. I guess I just wanted us to not get *too* carried away about packaging (and this is probably in agreement with what Christian and Serge are saying) and not spend a great deal of time if any discussing it in documentation.
>
> Just my $0.02.
>
> On Sat, Nov 19, 2011 at 2:21 PM, Christian Dywan <christian@xxxxxxxxxxxx> wrote:
> Am 19.11.2011 09:22, schrieb Сергей:
>
> Regarding daily builds: they require existing Debian packaging, and I
> don't think it's a good idea to make the developer package their app,
> too.
> Division of labor produces better results, and since I don't have a
> monopoly for Debian packaging in elementary anymore (Mario Guerriero
> and Cody Garver package stuff very well), packaging shouldn't be a
> bottleneck.
> I heavily second that. I've said it more than once. It is very rare for developers to package their own software. If a package is any good, packagers take care of it. Packagers have the benefit of more experience, routine and finding additional bugs. And it takes away development time.
>
>
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