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Re: Notifications

 

I've created a 0.3 series that we can target blueprints to:

https://blueprints.launchpad.net/elementaryos/0.3

On Mon, Jul 2, 2012 at 10:02 PM, Allen Lowe <lallenlowe@xxxxxxxxx> wrote:

> Is there already a blueprint or even better a milestone for collecting
> Luna +1 items? And is it well known by the whole community?
>
> Allen Lowe
> On Jul 2, 2012 10:15 PM, "Daniel Foré" <daniel@xxxxxxxxxxxxxxxx> wrote:
>
>> I absolutely want to look into actions in notifications for Luna +1. I
>> think we really have the opportunity to do some great work around
>> notifications, confirmations, etc and providing quick actions could
>> definitely be one of them :)
>>
>> Best Regards,
>> Daniel Foré
>>
>> El jul 2, 2012, a las 8:44 p.m., Cassidy James <c@xxxxxxxxxxx> escribió:
>>
>> Thanks for the reply, Victor. A couple on inline relies:
>>
>> On Jul 2, 2012 10:08 PM, "Victor Eduardo" <victoreduardm@xxxxxxxxx>
>> wrote:
>> >
>> > Hey, that looks good. In regard to your questions:
>> >
>> >
>> > > Does it sound like a good idea?
>> >
>> > It's working nicely in GNOME Shell, and personally I find actions in
>> notifications really useful. In my opinion they make a lot of sense in some
>> cases, like when you get notified of a message from a friend. A
>> go-to-conversation button would probably make a lot of sense there.
>> >
>>
>> I didn't know that. This might make it easier since there's less we'd
>> have to do and other apps potentially already support it.
>>
>> > > How would we go about implementing it?
>> > The API is already there. libnotify provides support for adding
>> actions, so it's easy to add support for action buttons to our apps.
>> Currently, these are only shown when using GNOME Shell AFAIK, since
>> notify-osd has no support for them.
>> >
>>
>> Oh, sweet! I'm definitely interested in looking into it. I am not
>> familiar with the API, but I do think it's important that we restrict it as
>> far as only showing three actions or something. Is anyone familiar enough
>> with the API to chime in here?
>>
>> >
>> > > What would it look like?
>> > It depends on how you implement it on the server side (notify-osd,
>> pantheon-notify, etc.). Mockup time!
>> >
>>
>> Dan, go! ;) Or other designers since Dan has a lot on his plate.
>>
>> I do like the idea of only showing the actions when expanding the
>> notification. It keeps it clean and out of the way unless the user
>> explicitly wants to interact with it.
>>
>> >
>> > > What problems could it create?
>> > Apart from increasing the workload for pantheon-notify's dev(s), I
>> don't see any other problem.
>> >
>> >
>> > > What problems could it solve?
>> > Interesting question. Let's see what others say :)
>> >
>> > Regards,
>> > Victor
>> >
>> > On Mon, Jul 2, 2012 at 6:11 PM, Cassidy James <c@xxxxxxxxxxx> wrote:
>> >>
>> >> Hey Devs,
>> >>
>> >> I was catching up on some Android developer things from I/O last week
>> and came across something nifty regarding notifications. In Android 4.1,
>> Google has added a "big content view" to the notifications, actually pretty
>> similar to our idea with the expanded Pantheon Notification. However,
>> they've expanded on that: Actions.
>> >>
>> >>
>> http://www.youtube.com/watch?feature=player_detailpage&v=Yc8YrVc47TI#t=1917s (Link
>> should point to 31:57)
>> >>
>> >> With actions, users can quickly and easily perform a relevant action
>> without even going to the app. For example, you could have a "Like" button
>> on a Facebook notification, "Reply" and "Archive" buttons on an email
>> notification, etc. Basically the developer can make it faster for users to
>> perform a few actions. Of course they're pretty strictly-controlled by the
>> platform so that developers don't get carried away; in Android, you can add
>> up to three actions.
>> >>
>> >> I think it would be an interesting route to look into. With Pantheon
>> Notifications we already have an "expanded view" on hover, and it might be
>> nice to let developers add a few actions to the notifications. What I want
>> to know from all of you is:
>> >> Does it sound like a good idea?
>> >> How would we go about implementing it?
>> >> What would it look like?
>> >> What problems could it create?
>> >> What problems could it solve?
>> >> Of course this is just me throwing an idea out there; I'm not saying
>> it's an idea we have to run with or even that it's a good idea. I simply
>> have been enjoying this feature on my phone this past week and wanted to
>> see if we could brainstorm something similar for on the desktop.
>> >>
>> >> Regards,
>> >> Cassidy James
>> >>
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>> >
>>
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>>
>>


-- 
Best Regards,

Daniel Foré

elementaryos.org

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