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Re: About the redesign effort WAS Re: GTG Redesign

 

I had the same problem on Fedora and had to switch the machines to work on
Ubuntu...


On Sun, Mar 25, 2012 at 19:49, meg ford <meg387@xxxxxxxxx> wrote:

> I did get liblarch through git, but I had to install liblarch_gtk
> separately. Why is that?
>
>
> On Sun, Mar 25, 2012 at 12:42 PM, Lionel Dricot <ploum@xxxxxxxxx> wrote:
>
>> -----BEGIN PGP SIGNED MESSAGE-----
>> Hash: SHA1
>>
>> I'm very surprized because if you launch gtg without liblarch, it
>> should give you the command line to type to get liblarch. (git branch)
>>
>>
>>
>> Le 25/03/12 19:25, Bertrand Rousseau a écrit :
>> > I guess this should be reported. Izidor, Ploum, should this be
>> > reported in github[1]?
>> >
>> > [1] https://github.com/liblarch/liblarch
>> >
>> > On Sun, Mar 25, 2012 at 8:03 AM, meg ford <meg387@xxxxxxxxx>
>> > wrote:
>> >> It's a little hard to get trunk up and running in Fedora, since
>> >> there are no liblarch_gtk.rmp packages, and the readme doesn't
>> >> explain that you need to use python setup.py install to install
>> >> the liblarch dependencies. Maybe someone could document how to
>> >> add the dependencies for Fedora at some point.
>> >>
>> >>
>> >> On Sat, Mar 24, 2012 at 9:50 AM, meg ford <meg387@xxxxxxxxx>
>> >> wrote:
>> >>>
>> >>> Hi,
>> >>>
>> >>> I fixed this, or at least it runs tests now.
>> >>>
>> >>> Meg
>> >>>
>> >>>
>> >>> On Fri, Mar 23, 2012 at 7:35 PM, meg ford <meg387@xxxxxxxxx>
>> >>> wrote:
>> >>>>
>> >>>> Hi,
>> >>>>
>> >>>> I would like to ask a question (I also already asked Izidor
>> >>>> this via email, but in case this is a better place to ask,
>> >>>> here it is:
>> >>>>
>> >>>> I want to go ahead and fix a bug. I have the bzr for gtg, and
>> >>>> the tarball for liblarch on the same level in my directory as
>> >>>> gtg. But I get an error when I try to:[meg@meg trunk]$ ./gtg
>> >>>> Traceback (most recent call last): File "./gtg", line 103, in
>> >>>> <module> import GTG.gtg File
>> >>>> "/home/meg/gtg/trunk/GTG/gtg.py", line 58, in <module> from
>> >>>> GTG.gtk.manager    import Manager File
>> >>>> "/home/meg/gtg/trunk/GTG/gtk/manager.py", line 34, in
>> >>>> <module> from GTG.gtk.browser.browser import TaskBrowser File
>> >>>> "/home/meg/gtg/trunk/GTG/gtk/browser/browser.py", line 44,
>> >>>> in <module> from GTG.gtk.browser.treeview_factory import
>> >>>> TreeviewFactory File
>> >>>> "/home/meg/gtg/trunk/GTG/gtk/browser/treeview_factory.py",
>> >>>> line 30, in <module> from liblarch_gtk
>> >>>> import TreeView ImportError: No module named liblarch_gtk
>> >>>>
>> >>>>
>> >>>> I have liblarch on the same level in my directory as gtg. How
>> >>>> do I resolve the error?
>> >>>>
>> >>>> Thanks, Meg
>> >>>>
>> >>>>
>> >>>> 2012/3/23 Bertrand Rousseau <bertrand.rousseau@xxxxxxxxx>
>> >>>>>
>> >>>>> I'd like to make a comment about this thread. It is
>> >>>>> actually more about the redesign effort in general than the
>> >>>>> actual mockup proposal. I'm changing the subject as such,
>> >>>>> so that we can split the discussions.
>> >>>>>
>> >>>>> (Btw, Alex, I really like the mockups you proposed. They're
>> >>>>> great, and they make me want to use this GTG. ;-) )
>> >>>>>
>> >>>>> I think Meg has raised a very important point, and I'd like
>> >>>>> to insist on it to make sure that it doesn't get unnoticed:
>> >>>>> mockuping is awesome, but we *must* also work with other
>> >>>>> tools like use cases, wireframes, etc. (I think Meg also
>> >>>>> mentioned flowcharts, with which I'm not familiar with).
>> >>>>> Moreover, as discussed on the IRC channel, since we
>> >>>>> contemplate the idea of redesigning and thus partly
>> >>>>> redefining GTG, we *must* also try to define clearly what
>> >>>>> we think GTG is, what are the goals of the project, etc.
>> >>>>>
>> >>>>> Indeed, historically, GTG has been built without those, and
>> >>>>> at this point of its life, I think it has become apparent
>> >>>>> that this gap should be filled. Indeed, we often speak
>> >>>>> about GTG's features or UI elements, but we increasingly
>> >>>>> lack the "big picture". That was fine when GTG was young
>> >>>>> and targeted a limited number of features. But now GTG is
>> >>>>> more than three year old (can you believe that??), and it
>> >>>>> has become very ambitious (go see our wishlist if you don't
>> >>>>> believe me!).
>> >>>>>
>> >>>>> An application's reason to be is to solve issues, primary
>> >>>>> needs. Stuffs like "I need to know what I'm supposed to do
>> >>>>> when I have free time at home"... (while "I'd like to
>> >>>>> define 3 different tags to sort my tasks" is a *derived*
>> >>>>> need.)
>> >>>>>
>> >>>>> I have the feeling that we very often talk about derived
>> >>>>> needs. I'm growing kind of sure that we sometimes cannot
>> >>>>> even say if the proposed solution for that derived need
>> >>>>> will actual satisfy correctly a primary need at all, that
>> >>>>> we looked at the problem with "in the grand schemes of
>> >>>>> things", and not too focused on this particular issue.
>> >>>>>
>> >>>>> We should thus take the time to define correctly what are
>> >>>>> the primary *needs* we want GTG to provide a solution for,
>> >>>>> so that we can safely derive the solutions we will put into
>> >>>>> place to satisfy those needs, and still be able to trace
>> >>>>> its rationale back to the "big picture".
>> >>>>>
>> >>>>> Well, that's exactly what goal definitions are useful for.
>> >>>>> So that's where we should start. I actually offered myself
>> >>>>> to bootstrap this by writing down some kind of 'gtg
>> >>>>> manifesto'. I will try to do so in the next coming days,
>> >>>>> and post a draft on the wiki. [note: By the time I'm
>> >>>>> writing this, Lionel has actually started the work (kudos,
>> >>>>> ploum!): https://live.gnome.org/gtg/manifesto I'll join and
>> >>>>> contribute asap]
>> >>>>>
>> >>>>> But that's not all: to make sure we build up good
>> >>>>> solutions, the process consists in decomposing the big
>> >>>>> problems in more specific issues for which we can design
>> >>>>> solutions. However to make sure a solution is good, one
>> >>>>> needs tools that  provide sufficient analytical power to
>> >>>>> evaluate the fitness of a particular situation. That's
>> >>>>> exactly what tools like use cases, etc. are made for! They
>> >>>>> provide each a certain view on an issue, and allow to
>> >>>>> analyze the outcome of a solution in a (more) objective
>> >>>>> manner. They allow to construct objective advice on which
>> >>>>> solution is the best.
>> >>>>>
>> >>>>> So that's why we should also start to contribute on that
>> >>>>> part. I definitely think goal definitions and better
>> >>>>> analytical tools should be cornerstones of the ongoing
>> >>>>> redesign effort.
>> >>>>>
>> >>>>> I will personally try to find some time to contribute to
>> >>>>> those. I also really hope that we will get a GSoC that will
>> >>>>> also help us to contribute useful resources in this domain.
>> >>>>> I would also really like anybody interested in GTG's design
>> >>>>> and redesign to also consider to contribute with this.
>> >>>>>
>> >>>>> Ok, that's it! Thanks for reading me all the way to here,
>> >>>>> it's been (again) longer than expected! (please bear with
>> >>>>> me)
>> >>>>>
>> >>>>> Bertrand
>> >>>>>
>> >>>>>
>> >>>>> --
>> >>>>>
>> >>>>> This the kind of thing that actually allows one to decide
>> >>>>> if buttons should be placed on the right or the left, if
>> >>>>> tasks should be ordered or not, if there should any
>> >>>>> difference between plugins or backends, etc. 2012/3/23
>> >>>>> Izidor Matušov <izidor.matusov@xxxxxxxxx>:
>> >>>>>> Hi Alex and other GTG contributors,
>> >>>>>>
>> >>>>>> sorry for the late answer, many things are going on and I
>> >>>>>> am piled in my e-mail. I love your mockups and I find it
>> >>>>>> awesome. In this e-mail I would to raise some details
>> >>>>>> which weren't discussed so far. Please, don't take it as
>> >>>>>> nitpicking :-)
>> >>>>>>
>> >>>>>>> *General Layout:*
>> >>>>>>>
>> >>>>>>> The Layout contains the Primary Toolbar (1), which
>> >>>>>>> holds the 'new task' button and a View Switcher. I dont
>> >>>>>>> know if the Checkmark Selector (on the right side) is
>> >>>>>>> really necessary, the space could also be used for
>> >>>>>>> buttons which allow to toggle between different views.
>> >>>>>>> On the left you can see the Tag-Sidebar (2) and on the
>> >>>>>>> bottom you can find the plugin toolbar (3), which holds
>> >>>>>>> all additional elements required by plugins. The plugin
>> >>>>>>> toolbar is only visible, if there are any plugins
>> >>>>>>> enabled.
>> >>>>>>
>> >>>>>>
>> >>>>>> I think view switcher should have these options: * active
>> >>>>>> tasks - tasks that are shown in the current GTG window *
>> >>>>>> next action / Work View - tasks that: * don't have any
>> >>>>>> active subtasks * don't have start date or have start
>> >>>>>> date in past * are not marked to be due Someday * don't
>> >>>>>> have assigned any tag which is hidden in workview
>> >>>>>>
>> >>>>>> * in other words, tasks that I can work on at the moment
>> >>>>>> * Tasks without tags -> something like Inbox * closed
>> >>>>>> tasks - done + dismissed tasks * all tasks -- all tasks
>> >>>>>> that are stored in GTG
>> >>>>>>
>> >>>>>> Those modes would satisfy the needs of this bug
>> >>>>>> https://bugs.launchpad.net/gtg/+bug/630477 - make user
>> >>>>>> aware about "special modes"
>> >>>>>>
>> >>>>>> ***************************
>> >>>>>>
>> >>>>>> A new concept in the latest GTG is backends. You can
>> >>>>>> synchronize your tasks with services like Google Tasks,
>> >>>>>> Remember the Milk. Those services requires authentication
>> >>>>>> in the browser (most of them).  The current workflow is:
>> >>>>>>
>> >>>>>> - Open Edit->Backends and add new backends - Click on
>> >>>>>> Allow syncing - In the task browser gtk.InfoBar is shown
>> >>>>>> (see 01.png) and furter action is required like entring
>> >>>>>> pincode (see 02.png)
>> >>>>>>
>> >>>>>> The process is quite cumbersome. Maybe authentication
>> >>>>>> should be part of add backend dialog and not clutter
>> >>>>>> browser interface.
>> >>>>>>
>> >>>>>> Nevertheless we need some form of communication from
>> >>>>>> backends to user, mostly about errors: * a service
>> >>>>>> require new authentication like revoked permission *
>> >>>>>> backend was disabled because of lack of network * backend
>> >>>>>> was disabled because other programs does not response,
>> >>>>>> e.g. Gnote see
>> >>>>>> https://bugs.launchpad.net/gtg/+bug/932877
>> >>>>>>
>> >>>>>> Is it okay to show gtk.Infobar with the error message and
>> >>>>>> a single button which dismiss the InfoBar and open that
>> >>>>>> backend's settings? Should be those messages stackable
>> >>>>>> (in case of failing multiple backends show all warning
>> >>>>>> at once) or show just single one, dimiss it and show
>> >>>>>> another one? What is GNOME policy for that? Could you
>> >>>>>> create a mockup for that?
>> >>>>>>
>> >>>>>>> *Sidebar:*
>> >>>>>>>
>> >>>>>>> I think the Sidebar should be enabled by default, since
>> >>>>>>> it's a very powerful feature and there is enough
>> >>>>>>> horizontal space to display it. I also increased the
>> >>>>>>> size of the items in the sidebar to 28px, which is the
>> >>>>>>> recomended minimum size of touchable buttons stated by
>> >>>>>>> the Noika Developers Guide. Google also uses this size
>> >>>>>>> for sidebar entrys in the new Google Mail layout.
>> >>>>>>
>> >>>>>>
>> >>>>>> In the current GTG, the sidebar is hidden by default to
>> >>>>>> give look of very simple UI on startup. It is advised to
>> >>>>>> turn it off in the initial tasks tutorial. However, I
>> >>>>>> haven't seen anybody to use GTG without it because it is
>> >>>>>> very powerful also for newbies.
>> >>>>>>
>> >>>>>> I vote for making sidebar the default par of UI and
>> >>>>>> getting rid of option to turn it off.
>> >>>>>>
>> >>>>>> *********************
>> >>>>>>
>> >>>>>> GTG allows you to stack tags. You can have hierarchical
>> >>>>>> tags:
>> >>>>>>
>> >>>>>> @Work - @project1 - @project2 @School - @courseA -
>> >>>>>> @courseB
>> >>>>>>
>> >>>>>> Could you create a mockup of such an advance usage?
>> >>>>>>
>> >>>>>> ********************
>> >>>>>>
>> >>>>>> Get rid of "All tasks" and "Task without tags" (they
>> >>>>>> should be shown in special view). In the sidebar should
>> >>>>>> be shown only tags and smart tags a.k.a saved searches
>> >>>>>> (read later).
>> >>>>>>
>> >>>>>> There was a request for allowing to select multiple tags
>> >>>>>> and creating a context, e.g. I select @call and @work to
>> >>>>>> see all work-releated calls. If no tags are selected, all
>> >>>>>> tasks are shown.
>> >>>>>>
>> >>>>>> The question is if we want to implement intersection or
>> >>>>>> union of tags. After having a jabber chat with Ploum, we
>> >>>>>> figured out it is hard to choose which way to go. In each
>> >>>>>> way, we would like to have multiple selection in UI.
>> >>>>>>
>> >>>>>>
>> >>>>>> *********************
>> >>>>>>
>> >>>>>> I can't see the icon assigned to @work. Is it smaller
>> >>>>>> when it is shown next to the text title?
>> >>>>>>
>> >>>>>> *********************
>> >>>>>>
>> >>>>>> I love your mockup of tag editor! There is a request to
>> >>>>>> create permanent tags (shown although no task is assigned
>> >>>>>> to it). Having another checkbox wouldn't be a problem.
>> >>>>>>
>> >>>>>>> ** * Tasks:*
>> >>>>>>>
>> >>>>>>> I'm struggling with the design of the tasks since i
>> >>>>>>> began working on the GUI, so please don't consider this
>> >>>>>>> anything but far from completed.
>> >>>>>>>
>> >>>>>>> Although iOS nor Android or any other touch-optimized
>> >>>>>>> OS seem to use tree views, i think we should stick to
>> >>>>>>> it, since they are great for visualizing hierarchy. I'm
>> >>>>>>> not completely satisfied with the design of the tasks,
>> >>>>>>> so if you have any ideas how to improve the visual
>> >>>>>>> design of the tasks, please feel free to tell me.
>> >>>>>>
>> >>>>>>
>> >>>>>> Ploum asked:
>> >>>>>>> Now, playing devil's advocate, I want to point out that
>> >>>>>>> each task take a lot more room than with the current
>> >>>>>>> GTG version. It means that you can display only half or
>> >>>>>>> the third number of tasks.
>> >>>>>>>
>> >>>>>>> Is this something acceptable or should we have a "thin
>> >>>>>>> mode"?
>> >>>>>>
>> >>>>>> In my opinion, it would be feature of GTG. I have the GTG
>> >>>>>> browser window of a normal size for my laptop (920x591)
>> >>>>>> and I can put there about 20 tasks. (See 04.png) When I
>> >>>>>> do my daily planing, I check several times how my
>> >>>>>> schedule looks like. Unconsciously I end up with the full
>> >>>>>> window of tasks because adding one more task is just
>> >>>>>> about few pixels. When I constrain it consciously, it
>> >>>>>> feels like I underestimate myself: Look fool, you have
>> >>>>>> only the half window to do today, you have enough time to
>> >>>>>> check news again...
>> >>>>>>
>> >>>>>> GTG could display about 6-8 tasks in the same window.
>> >>>>>> Given "rule 7 +-2", humans (at least I) have problems
>> >>>>>> with dealing many items at the same time. We would force
>> >>>>>> the user to categorize tasks into smaller chunks (or to
>> >>>>>> store less tasks). I personally believe that GTG's (and
>> >>>>>> other ToDO lists) core feature is filtering: show me only
>> >>>>>> the relevant tasks I can work on given the context.
>> >>>>>>
>> >>>>>> *********************************
>> >>>>>>
>> >>>>>> There was proposed feature to group tasks by due date:
>> >>>>>> https://bugs.launchpad.net/gtg/+bug/340022
>> >>>>>>
>> >>>>>> IMHO it is not quite possible to do with the list of
>> >>>>>> hierarchical subtasks: I could have a task with one
>> >>>>>> subtask due today and another subtask due tomorrow.
>> >>>>>> Should I put the whole subtask to today chunk or
>> >>>>>> tomorrow chunk? Should I split those subtasks although
>> >>>>>> they belong to the single task?
>> >>>>>>
>> >>>>>>> *Quick-Add/Search Bar:*
>> >>>>>>>
>> >>>>>>> The Gnome HIGs have very strict requirements regarding
>> >>>>>>> the search (see
>> >>>>>>> https://live.gnome.org/Design/HIG/Search. To quote the
>> >>>>>>> HIG:
>> >>>>>>>
>> >>>>>>> "Typically, the search entry field should be located
>> >>>>>>> out of view, at the top of the list or grid content
>> >>>>>>> area. The search field can be accessed in three ways: -
>> >>>>>>> Scrolling the content up when it is at its apparent
>> >>>>>>> upper limit. - Using the standard search keyboard
>> >>>>>>> shortcuts - Ctrl+F or Ctrl+S - Typing when a text input
>> >>>>>>> field is not focused - this text should be
>> >>>>>>> automatically entered into the search field"
>> >>>>>>>
>> >>>>>>> If we follow the Guidelines, we have to abandon the
>> >>>>>>> search functionality from the quick-add toolbar. The
>> >>>>>>> current idea is to get completly rid of the quick-entry
>> >>>>>>> text input filed and show the user a empty task, which
>> >>>>>>> can be filled out, instead.
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> >>>>>> In GTG 0.2.9 there was added concept of searches. You can
>> >>>>>> search by entering a query in a simple query language.
>> >>>>>> Look at the comment there:
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> http://bazaar.launchpad.net/~gtg/gtg/trunk/view/head:/GTG/core/search.py
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> Joao worked on Search dialog where you could set it up from UI. In the
>> >>>>>> end of summer we came with the idea of "Awesome bar"
>> >>>>>> where you just write your query. As you know, we are
>> >>>>>> going to get rid of "Awesome bar" and therefore the
>> >>>>>> question is if we would like to have a complicated dialog
>> >>>>>> with many options or users enter just a query. Query
>> >>>>>> might be more geeky solution but on the other side: - it
>> >>>>>> would provide cleaner interface - most user would use it
>> >>>>>> only to find tasks with certain words or tags - only a
>> >>>>>> fraction of users would need special operators
>> >>>>>>
>> >>>>>> I personally see the clean, Google's searchbar interface
>> >>>>>> :-) I don't know about any GNOME application which would
>> >>>>>> provide advanced search feature besides e-mail clients
>> >>>>>> like Evolution or Thunderbird (their interface is very
>> >>>>>> clumsy :-(
>> >>>>>>
>> >>>>>> We allowed to create smart tags a.k.a. saved searches.
>> >>>>>> You write complex search queries like '@gtg !before
>> >>>>>> 2011-05-01 !not "feature request"', it would be saved
>> >>>>>> into sidebar and you can give a name to it, color, etc.
>> >>>>>> It is like a normal tag but you can specify a query for
>> >>>>>> it.
>> >>>>>>
>> >>>>>> One of ideas was to automatically save every search. User
>> >>>>>> can rename a search, update query or delete it. We could
>> >>>>>> purge those searches automatically (remember just last 5;
>> >>>>>> forget them after restart; - of course, you could pin
>> >>>>>> them to make them permanent like it is in tomboy's
>> >>>>>> notification area) or let user to delete them manually.
>> >>>>>>
>> >>>>>> Searches are quite new concept.
>> >>>>>>
>> >>>>>> I would propose Search dialog to be:
>> >>>>>>
>> >>>>>> ----------------------------------------------- |
>> >>>>>> ____________________________        | | Query:
>> >>>>>> |____________________________| help  | |
>> >>>>>> _________________   | | ☑ save it as smart tag
>> >>>>>> |_________________|  | |
>> >>>>>> --------    | |                                | Search |
>> >>>>>> | |                                 --------    |
>> >>>>>> -----------------------------------------------
>> >>>>>>
>> >>>>>> Where help would be a link/would open documentation of
>> >>>>>> search query.
>> >>>>>>
>> >>>>>> If user choose to save the tag, it would be shown in the
>> >>>>>> sidebar in the same way as in the current GTG (see
>> >>>>>> 03.png)
>> >>>>>>
>> >>>>>>
>> >>>>>>>
>> >>>>>>> * Opening & editing tasks:*
>> >>>>>>>
>> >>>>>>> I haven't done a mockup of how tasks should be edited
>> >>>>>>> yet, but my idea was to get rid of the
>> >>>>>>> 'one-window-per-task' appraoch wich works great on the
>> >>>>>>> desktop, but could cause some problems on small
>> >>>>>>> touchscreen devices. I think it would be nice, if GTG
>> >>>>>>> would handle tasks, like other Gnome 3 core apps handle
>> >>>>>>> files (See
>> >>>>>>>
>> >>>>>>>
>> >>>>>>>
>> https://live.gnome.org/Design/HIG?action=AttachFile&do=get&target=index2.png
>> >>>>>>>
>> >>>>>>>
>> >>>>>>>
>> >>>>>>>
>> <
>> https://live.gnome.org/Design/HIG?action=AttachFile&do=get&target=index2.png
>> >).
>> >>>>>>
>> >>>>>>
>> >>>>>> I agree that editing only one task at the time could be
>> >>>>>> better.
>> >>>>>>
>> >>>>>> I think the overall layout of the current editor embedded
>> >>>>>> in the main window would be okay. In the top toolbar
>> >>>>>> there could be buttons:
>> >>>>>>
>> >>>>>> - back (show previous open task or task browser) - go to
>> >>>>>> the parent task -------------------- - mark as done -
>> >>>>>> mark as dismissed - delete ---------------- - insert tag
>> >>>>>> - insert subtask ------------------ - <plugin buttons
>> >>>>>> like Hamster - start tracking this task>
>> >>>>>>
>> >>>>>> On the bottom toolbar: - start date widget - due date
>> >>>>>> widget - text information: how many days are left
>> >>>>>>
>> >>>>>> In the context many would be those options: - spell
>> >>>>>> checking - open link ( if clicked on link ) - basic rich
>> >>>>>> text operations: make text bold/italic - insert tag -
>> >>>>>> insert subtask
>> >>>>>>
>> >>>>>>
>> >>>>>> ****************************************************
>> >>>>>>
>> >>>>>> While writing this e-mail, I got your other e-mail. Most
>> >>>>>> questions are answered above.
>> >>>>>>
>> >>>>>>
>> >>>>>> - should we stick with the 'empty-task-approach?
>> >>>>>>
>> >>>>>> I think that the empty-task at the top should be just one
>> >>>>>> line Entry widget. If you have a complex widget like in
>> >>>>>> your last mockup, it doesn't make any sense. You can't
>> >>>>>> fill it just from keyboard easily and you have to use
>> >>>>>> mouse or <tab> button. It means you degrade to a form on
>> >>>>>> very small place. The main purpose of QuickAdd toolbar is
>> >>>>>> to quickly and easily add many task (optimally with their
>> >>>>>> structure) from keyboard.
>> >>>>>>
>> >>>>>>
>> >>>>>> - what do you think of the task design? (3)
>> >>>>>>
>> >>>>>> I prefer the style from this mockup:
>> >>>>>> http://i.imgur.com/X3zB5.png
>> >>>>>>
>> >>>>>> I love the title idea form that mockup! The title could
>> >>>>>> help users to understand concepts of filters (you seen
>> >>>>>> text description of what you see).
>> >>>>>>
>> >>>>>> ********************************************************
>> >>>>>>
>> >>>>>> That's pretty much it. Looking forward to your answers,
>> >>>>>>
>> >>>>>> Izidor
>> >>>>>>
>> >>>>>> P.S: What software do you use to create those mockups?
>> >>>>>> Gimp, Inkscape with some plugins or something else? I
>> >>>>>> would like to create some my own modification instead of
>> >>>>>> ASCII art...
>> >>>>>>
>> >>>>>> _______________________________________________ Mailing
>> >>>>>> list: https://launchpad.net/~gtg-contributors Post to
>> >>>>>> : gtg-contributors@xxxxxxxxxxxxxxxxxxx Unsubscribe :
>> >>>>>> https://launchpad.net/~gtg-contributors More help   :
>> >>>>>> https://help.launchpad.net/ListHelp
>> >>>>>>
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>>> -- Bertrand Rousseau
>> >>>>>
>> >>>>> _______________________________________________ Mailing
>> >>>>> list: https://launchpad.net/~gtg-contributors Post to     :
>> >>>>> gtg-contributors@xxxxxxxxxxxxxxxxxxx Unsubscribe :
>> >>>>> https://launchpad.net/~gtg-contributors More help   :
>> >>>>> https://help.launchpad.net/ListHelp
>> >>>>
>> >>>>
>> >>>
>> >>
>> >
>> >
>> >
>>
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>> /ecAn1y8ZUA0CklkIVWDlVrw4bxxdutY
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