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Message #00657
Re: Mac & "invalid context"
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To:
kicad-devel@xxxxxxxxxxxxxxx
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From:
Marius Kintel <kintel@...>
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Date:
Mon, 29 Oct 2007 17:24:32 +0100
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In-reply-to:
<4725821A.1020505@...>
Hi again,
Btw., I also tested building KiCAD against wxWidgets-2.6 (i.e. before
they rewrote the Mac backend), and it works fine.
A temporary workaround is thus to require wxWidgets-2.6 for the Mac
OS X port of KiCad until the current issues with 2.8 are resolved.
If anyone wants to give this a spin and create binary packages,
please note that you should edit libs.macosx to turn off debug info
and turn on universal binaries.
A make target for building a distribution package (dmg) would also be
cool. I can look into this in a couple of weeks as I did smth.
similar for another project a while ago.
..or look here for some (autotools based) packaging scripts: https://
source.coin3d.org/viewvc.py/Coin/trunk/packaging/macosx/
~/= Marius
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