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Le 29/04/2012 17:47, "Torsten Hüter" a écrit :
Hi Jean,OpenGl creates problems under Windows and MinGw, because the available version is old (1.3) and GAL cannot be easily compiled.I'm compiling it currently on Windows, it works so far well - I had only problems with GLEW and cairo, it wasn't found automatically. So I'm using hard-coded paths on my computer; I have to modify the CMake scripts or provide external variables for CMake. On Windows I've renamed Dick's POINT name alias for VECTOR2D to POINT2D, because POINT is already existing and I had some trouble. What kind of hardware are you using? I've raised the requirement to at least OpenGL 2.1, usually that shouldn't be any problem on a recent computer - because we're now at OpenGL 4.2 : http://en.wikipedia.org/wiki/OpenGL If we need to support 1.3 I have to write some workarounds. Thanks, Torsten
Hi, Torsten, I also have trouble with GLEW and POINT. I just added GLEW in Kicad-gal to compile it with Kicad-gal, and renamed POINT. (Currently I can run only the Cairo version of demos) The issue relative to OpenGL (run time error: opengl version 2.1 not supported) is due to the fact MinGw come from a rather old version of OpenGl (Mesa GL, in fact) (comments in .h headers show a 2002 version) and not an hardware issue. My MinGW installation is a recent version (now including GDIplus). So my question is: Are you using the Opengl libs and headers coming from Mingw, or have you installed a recent version of MESA GL under Windows? (Recent Mesa version seems do not have an easy install under Mingw/Windows) Thanks. -- Jean-Pierre CHARRAS
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