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Re: Mac OSX build, with scripting, codename "wife"

 

    Adam, it sounds great, you're killing my excuse to buy a Mac Mini ;-), but ok :D, will reinvest it wisely 
on KiCad :) 

    I can provide you with an account to kicad-pcb.org to upload files as they build, just let me know
if you need any help for the setup.

    I think that's important that we keep the "building recipe" and enhancements fully open, so 
anybody can rebuild it easily, even if we're "caught by a bus" (thing I don't expect or want) :D
In fact, many parts (like packaging, loading or linking tweaks) would be better integrated into
KiCad cmake scripts, and pulled out of the "build.sh".

   
PS: I'm remembering that Jean Pierre asked me so long ago about a download area, and I totally forgotten,
may be soon will be the time for downloads.kicad-pcb.org or equivalent place.

Miguel Angel Ajo
http://www.nbee.es
+34911407752
skype: ajoajoajo

On 11/03/2013, at 01:50, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx> wrote:

> Miguel,
> 
> Wayne and Layne recently purchased a Mac Mini for Kicad builds.  We have a spare Windows license too, so I can host a Windows and Linux VM on it as well.
> 
> I can set this up on a Jenkins instance.  I'm considering doing the same with the Linux builds.  While I like the PPA autobuilder, the build environment isn't like what the devs use, so the PPA breaks on a regular basis--and then it's hard to see why, because my box isn't emulating the PPA environment exactly.  This is currently the case with the cmake thing.
> 
> I can even push my built packages back up to my PPA, so the transition could be seamless to end users.
> 
> What do you guys think?
> 
> Adam Wolf
> Wayne and Layne, LLC
> 
> 
> On Sun, Mar 10, 2013 at 7:43 PM, Miguel Angel Ajo Pelayo <miguelangel@xxxxxxx> wrote:
> This tuesday I must decide if I keep renewing our *ltium license, or if we won't.
> 
> I'm thinking about donating 1/2 - 2/3 of it's cost to buy one of those mac minis to 
> provide continuous integration/building of kicad binaries for OSX on every bzr release.
> 
> It would be wonderful also if we managed to do same thing for Windows users, I can
> provide a windows VM for that somewhere, or try to setup a cross compiling from linux
> once all the python+mingw+wxython mess gets working (and Dick + Brian + Wayne 
> are working hard on this).
> 
> 
> 
> 
> Miguel Angel Ajo
> http://www.nbee.es
> +34911407752
> skype: ajoajoajo
> 
> On 11/03/2013, at 01:35, Miguel Angel Ajo Pelayo <miguelangel@xxxxxxx> wrote:
> 
>> Awesome!!, thanks for testing Martijn, :-)
>> 
>>     I think I used cmake from homebrew: 
>> 
>> MacBook-Air-de-Miguel:src ajo$ which cmake
>> /Users/ajo/.rvm/bin/cmake
>> MacBook-Air-de-Miguel:src ajo$ ls -la `which cmake`
>> lrwxr-xr-x  1 ajo  staff  47  2 mar 00:24 /Users/ajo/.rvm/bin/cmake -> ../../.homebrew/Cellar/cmake/2.8.10.2/bin/cmake
>> 
>>      So we should document how to install brew, and cmake + wget + bzr + swig
>> 
>> 
>> 
>> Miguel Angel Ajo
>> http://www.nbee.es
>> +34911407752
>> skype: ajoajoajo
>> 
>> On 11/03/2013, at 01:29, Martijn Kuipers <martijn.kuipers@xxxxxxxxx> wrote:
>> 
>>> Congratulations Miguel!
>>> 
>>> I just completed a build on a pristine Macbook Air.
>>> 
>>> Some (minor) comments:
>>> You need "wget", "bzr" and "swig". I installed all of these with homebrew without any problems. And you need cmake (not from homebrew, but cmake has native OSX version).
>>> 
>>> Other prerequisites:
>>> XCode and Xcode command line tools (obviously), which you can get from Apple.
>>> 
>>> Then be patient and just watch the screens scroll by, but the result is really nice :-)
>>> The entire directory needs about 2.5GB, The zipped Kicad is almost 100 MB, which is around 350MB unpacked.
>>> 
>>> Um abraço,
>>> Martijn
>>> 
>>> 
>>> On Mar 10, 2013, at 6:56 PM, Miguel Angel Ajo Pelayo <miguelangel@xxxxxxx> wrote:
>>> 
>>>>>> I was always hoping to see the libraries ("DLLs") to go into /Library/Kicad, so we can keep the memory footprint down of the separate Kicad components. But it is not a trivial task, so it seems.
>>>>>> I am not following what you want to do. Is it like:
>>>>>> /Applications/kicad/kicad.app <- the app with the libs
>>>>>> /Applications/kicad/libraries <- footprints, components, etc.
>>>>>> /Applications/kicad/scripts <- python user scripts
>>>>>> /Applications/kicad/doc <- documentation and demos
>>>>>> ?
>>>>>> 
>>>>> 
>>>>> Look to the patches/loader.sh on github, at this moment, all the libraries *.dylib and files go inside kicad.app/Frameworks/ and the other apps use them from there (../../../kicad.app/Frameworks) , wx and python-site mainly. 
>>>>> 
>>>>> Also there are the demos+modules+etc in kicad.app/Resources/ or something like that  that's what I was planning to pull out of kicad.app again and yet leave it findable for all the apps.
>>>>> 
>>>> 
>>>> 
>>>> https://github.com/mangelajo/KicadOSXBuilder/commit/c41f116620182d56c07aee75cd751fe1ba922f7f
>>>> This is the change, I also re-uploaded 
>>>> kicad-scripting-osx-3992.zip
>>>> 
>>>> :-)
>>>> I think it's better like this, people can go into the data directory and change/fetch whatever they like :)
>>>> 
>>>> 
>>>>> 
>>>>> 
>>>>>> Kind regards,
>>>>>> Martijn
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> Miguel Angel Ajo
>>>>>>> http://www.nbee.es
>>>>>>> +34911407752
>>>>>>> skype: ajoajoajo
>>>>>>> 
>>>>>>> On 10/03/2013, at 11:18, Martijn Kuipers <martijn.kuipers@xxxxxxxxx> wrote:
>>>>>>> 
>>>>>>>> Hi Miguel,
>>>>>>>> 
>>>>>>>> Downloading as we speak. On the github page you call it a universal OSX binary, but that would mean it supports both PowerPC and Intel based MACS, whereas is this email announcement you call it i386 +x64 build.
>>>>>>>> 
>>>>>>>> I'm looking forward in compiling it myself, just to see if your solution is "portable". 
>>>>>>>> 
>>>>>>>> Thanks also to your wife ;-)
>>>>>>>> 
>>>>>>>> /Martijn
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On Mar 10, 2013, at 2:19 AM, Miguel Angel Ajo Pelayo <miguelangel@xxxxxxx> wrote:
>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> Hi, 
>>>>>>>>> 
>>>>>>>>> I've been working on the release of Kicad with scripting for MacOSX, also tried to package it all together with 
>>>>>>>>> all kicad libs, and the templates.
>>>>>>>>> 
>>>>>>>>> It's supposed to be a i386 + x64 binary build, with scripting support.
>>>>>>>>> 
>>>>>>>>> kicad-scripting-osx-latest.zip
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> It has all the new kicad templates system and libraries inside kicad.app, and it's supposed to be accessible from all the other apps.
>>>>>>>>> 
>>>>>>>>> I'm not sure if it will only work in 10.8, or may be 10.5-10.8, (it has a dependency to system's python2.7).
>>>>>>>>> 
>>>>>>>>> If there is any adventurous out there, please try, and tell me how does it work (or doesn't).
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> PS:
>>>>>>>>> 
>>>>>>>>>    The codename for the release is "wife", as my wife has been taking care all saturday of our little "Margarita", so she's a time donor to kicad now too ;)
>>>>>>>>> 
>>>>>>>>> My build & packaging script is temporarily here, for just in case anyone wants to compile himself.. 
>>>>>>>>> https://github.com/mangelajo/KicadOSXBuilder
>>>>>>>>> 
>>>>>>>>> Cheers!! ;)
>>>>>>>>> 
>>>>>>>>> Miguel Angel Ajo
>>>>>>>>> http://www.nbee.es
>>>>>>>>> +34911407752
>>>>>>>>> skype: ajoajoajo
>>>>>>>>> 
>>>>>>>>> Miguel Angel Ajo
>>>>>>>>> http://www.nbee.es
>>>>>>>>> +34911407752
>>>>>>>>> skype: ajoajoajo
>>>>>>>>> 
>>>>>>>>> _______________________________________________
>>>>>>>>> Mailing list: https://launchpad.net/~kicad-developers
>>>>>>>>> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>>>>> More help   : https://help.launchpad.net/ListHelp
>>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>>> 
>> 
> 
> 
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