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Re: 3D viewer, VRML V1.0 support

 

I was also look in in boost. both gml and boost looks not very friendly for a developer like me.
Can the glm be used/mixed with boost functions?

boost seems more complete, but glm more user friendly...

what exactly files/folder did you use glm? any good examples?

Thanks!
MRL
________________________________________
From: Maciej Sumiński [maciej.suminski@xxxxxxx]
Sent: 14 July 2014 20:42
To: Mário Luzeiro
Cc: kicad-developers@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Kicad-developers] 3D viewer, VRML V1.0 support

Hi Mario,

Please have a look at include/math directory - there you may find some
basic vector/matrix data structures. If you are looking for more
advanced functionality, I recommend glm library [1] located in
include/opengl/glm. I use it with the OpenGL backend, so there are
chances that it will satisfy your needs.

Regards,
Orson

[1] http://glm.g-truc.net/0.9.5/index.html


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