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Re: 3D-Viewer new rendering and contributions.

 

I am not into the building in Mac OSX, but just quick looking in that function I notice that the first argument: (EDA_3D_CANVAS* glcanvas) is not used in the function so it can be removed.
________________________________________
From: Kicad-developers [kicad-developers-bounces+mrluzeiro=ua.pt@xxxxxxxxxxxxxxxxxxx] on behalf of Adam Wolf [adamwolf@xxxxxxxxxxxxxxxxxxxx]
Sent: 30 July 2014 20:00
Cc: kicad-developers@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

I was able to compile Kicad r5034 on OSX 10.9 fine, but I was not able to compile r5037 on Mac OSX 10.9.

/Users/wolf/wnl_git/mac/kicad.bzr/pcbnew/scripting/pcbnewPYTHON_wrap.cxx:40859:59: error: too few arguments to function call,
      expected 4, have 3
      (arg1)->ReadAndInsert3DComponentShape(arg2,arg3,arg4);
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~               ^
/Users/wolf/wnl_git/mac/kicad.bzr/pcbnew/./class_module.h:287:5: note: 'ReadAndInsert3DComponentShape' declared here
    void ReadAndInsert3DComponentShape( EDA_3D_CANVAS* glcanvas,
    ^
/Users/wolf/wnl_git/mac/kicad.bzr/pcbnew/scripting/pcbnewPYTHON_wrap.cxx:115056:60: error: too few arguments to function call,
      expected 4, have 3
      (*arg1)->ReadAndInsert3DComponentShape(arg2,arg3,arg4);
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~               ^
/Users/wolf/wnl_git/mac/kicad.bzr/pcbnew/./class_module.h:287:5: note: 'ReadAndInsert3DComponentShape' declared here
    void ReadAndInsert3DComponentShape( EDA_3D_CANVAS* glcanvas,
    ^



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