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Re: Getting Trackpad Support in before feature freeze?

 

I finally had a chance to test this.  Here are my concerns:

* The Ctrl+mouse wheel behavior is completely broken on windows and I
suspect Linux as well when the use mouse wheel to pan option is set.  It
acts just the Shift+mouse scroll wheel (scroll vertically).  This needs
to be fixed.  The default behavior should always remain the same across
platforms.  It can be OSX specific compiled code or a configurable
option but breaking the current behavior on other platforms is not an
option.

* The Ctrl+wheel mouse when the use mouse to pan option is not set
(zoom) periodically freezes.  I seems to come back when I perform some
other function that updates the display but the exact cause I cannot say
for sure.

I did not get a chance to try it out on a laptop to test the track pad
behavior.  It definitely needs some work before it can be committed to
the product branch.

On 3/4/2015 7:31 AM, Bob Gustafson wrote:
> My last build last week seemed to work fine with both up-down and
> left-right panning using the trackpad.
> 
> If you want to support OSX in the stable release, I would say that
> trackpad panning is important.
> 
> I won't be able to do much testing until after next Tuesday.
> 
> Bob G
> 
> Bernhard Stegmaier wrote:
>> Hi,
>>
>> as Garth pointed out, it does work for 3D-Viewer… the only bad thing
>> is that xy-panning is *always* enabled because it doesn’t respect the
>> pcbnew preference setting.
>> When I look into the some things I maybe will find some time to also
>> look into that.
>>
>> PL editor is probably not a big deal to support from the panning point
>> of view.
>> But, it doesn’t have “Preferences” dialog… so, how to enable/disable it?
>> Some new entry in the “Preferences” menu?
>>
>>
>> Regards,
>> Bernhard
>>
>>
>>> On 03 Mar 2015, at 22:54, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx
>>> <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>> wrote:
>>>
>>> I am not sure how much work it is to put it in pl_editor and 3d
>>> viewer.  I am actually not familiar with the code.
>>>
>>> It is very possible we cannot get this in in time for the stable
>>> release.  If so, let's get it in the next one!
>>>
>>> Adam Wolf
>>>
>>> On Tue, Mar 3, 2015 at 3:49 PM, Wayne Stambaugh <stambaughw@xxxxxxxxx
>>> <mailto:stambaughw@xxxxxxxxx>> wrote:
>>>
>>>     Hey Adam,
>>>
>>>     I just ran out of time this weekend.  Hopefully I can find some time
>>>     this weekend to test it.  If we do decide to merge it, I would
>>> prefer
>>>     that it be enabled in the PL editor and the 3D viewer.  I think
>>> users
>>>     would find it confusing if the behavior was different between the
>>>     rendering windows.  Does it work in GerbView?
>>>
>>>     Cheers,
>>>
>>>     Wayne
>>>
>>>     On 3/3/2015 4:13 PM, Adam Wolf wrote:
>>>     > Hi Wayne,
>>>     >
>>>     > Did you have any luck testing Garth's trackpad branch?  Is the
>>>     fact that
>>>     > it isn't enabled for pl_editor and 3D Viewer a dealbreaker?
>>>     >
>>>     > Is there something we can do to help this along?
>>>     >
>>>     > Thanks!
>>>     >
>>>     > Adam Wolf
>>>     > Cofounder and Engineer
>>>     > W&L
>>>     >
>>>     > On Tue, Feb 24, 2015 at 11:05 PM, Garth Corral <gcorral@xxxxxxxxx
>>>     <mailto:gcorral@xxxxxxxxx>
>>>     > <mailto:gcorral@xxxxxxxxx <mailto:gcorral@xxxxxxxxx>>> wrote:
>>>     >
>>>     >     Okay, so yes, this code hasn’t been touched in a while but
>>>     I’ve been
>>>     >     merging lp:kicad about once a week.  Here’s where I think
>>>     things are.
>>>     >
>>>     >     The pinch to zoom stuff, while optional, is both really
>>>     useful for
>>>     >     OS X trackpad users and probably the easiest to get in.  I
>>>     committed
>>>     >     this separately from everything else so it would be easy to
>>>     make a
>>>     >     patch just for that.  It is 100% conditionally compiled and
>>>     >     currently guarded by -DUSE_OSX_MAGNIFY_EVENT.  It does
>>> require a
>>>     >     patch to wxWidgets but, as Bernhard pointed out, that patch
>>>     (or a
>>>     >     version of it) recently landed on trunk there.  So hopefully
>>>     when it
>>>     >     finally does make it into a release it will be
>>>     straightforward to
>>>     >     use in Kicad.  This is my preferred way to zoom in Kicad
>>> with a
>>>     >     Magic Trackpad as it is much smoother than the default.
>>>     >
>>>     >     The rest of is it is a bit more muddled.  As I mentioned in
>>>     a recent
>>>     >     posting, the basic differences are fairly small, and
>>>     described here:
>>>     >
>>>     >       
>>> http://bazaar.launchpad.net/~gcorral/kicad/osx-trackpad-gestures/revision/5244
>>>
>>>     >
>>>     >
>>>     >     The salient points from that are:
>>>     >
>>>     >       With the preference unchecked, this is now:
>>>     >       - Unmodified scrollwheel performed zoom in/out
>>>     >       - Shift modified scrollwheel performed pan left/right
>>>     >       - Cmd modified scrollwheel performed pan up/down
>>>     >       - Shift+Cmd modified scrollwheel performed zoom in/out
>>>     >         with no cursor warp
>>>     >
>>>     >       It should be noted that for the last case, the behavior
>>>     has changed.
>>>     >       This is not arbitrary.  This now matches expected behavior
>>>     for an OS X
>>>     >       application.  This also matches what wxWidgets expects on
>>>     this platform
>>>     >       as wxWidgets changes the axis of mousewheel events to
>>>     horizontal when
>>>     >       the event is shift-modified.
>>>     >       
>>> <http://bazaar.launchpad.net/~gcorral/kicad/osx-trackpad-gestures/revision/5244>
>>>
>>>     >
>>>     >     This means that if you have this in but choose not to use
>>> it, the
>>>     >     default behavior changes as described, for all platforms. 
>>> Nick
>>>     >     seems to think it’s not a big deal, and I tend to agree, but
>>>     folks
>>>     >     can get a tad upset about UI changes, no matter how small, and
>>>     >     rightly so.
>>>     >
>>>     >     The final thing, an probably the main impediment to
>>>     committing this
>>>     >     is the last part:
>>>     >
>>>     >     The preference is added everwhere that mouse preferences
>>>     previously
>>>     >       existed, i.e., eeschema, pcbnew and gerbview.  The 3D
>>>     Viewer does
>>>     >       not yet honor this preference, but behaves as if it was
>>>     checked.
>>>     >       The pl_editor does not currently have any preferences to
>>> honor.
>>>     >       
>>> <http://bazaar.launchpad.net/~gcorral/kicad/osx-trackpad-gestures/revision/5244>
>>>
>>>     >
>>>     >       
>>> <http://bazaar.launchpad.net/~gcorral/kicad/osx-trackpad-gestures/revision/5244>
>>>
>>>     >     B
>>>     >       
>>> <http://bazaar.launchpad.net/~gcorral/kicad/osx-trackpad-gestures/revision/5244>asically
>>>
>>>     >     it does not work in pl_editor and it won’t until I or someone
>>>     give
>>>     >     that application a place to hang the mouse preferences. Not
>>>     sure if
>>>     >     it’s worth doing anything with pl_editor at this piont as I
>>>     haven’t
>>>     >     actually used it for anything.  If someone wanted to go in
>>>     there and
>>>     >     give it a preference dialog and some preferences I s’pose
>>>     that would
>>>     >     help.
>>>     >
>>>     >     The 3D viewer does have support, but it does not honor the
>>>     >     preference because there’s no support for them in the 3D
>>> canvas.
>>>     >     Probably not a huge deal to fix this but I simply haven’t
>>>     been back
>>>     >     in there.  At the very least this should probably not behave
>>>     as if
>>>     >     it has the preference checked.  I was going to try to give
>>>     Bernhard
>>>     >     commit access to the branch in case he wanted to patch
>>> things up,
>>>     >     but quite honestly I was too dumb to figure out how.
>>>     >
>>>     >     Most important, as Wayne points out, there absolutely could be
>>>     >     hidden Windows or Linux issues lurking in there.  I simply
>>> didn’t
>>>     >     have a way to test.
>>>     >
>>>     >
>>>     >     Garth
>>>     >
>>>     >
>>>     >>     On Feb 24, 2015, at 2:33 PM, Garth Corral <gcorral@xxxxxxxxx
>>>     <mailto:gcorral@xxxxxxxxx>
>>>     >>     <mailto:gcorral@xxxxxxxxx <mailto:gcorral@xxxxxxxxx>>> wrote:
>>>     >>
>>>     >>     Sorry for being so silent, folks.  I'll try to send a summary
>>>     >>     later tonight with my take on these changes and the
>>>     impediments to
>>>     >>     getting them in.
>>>     >>
>>>     >>     Garth
>>>     >>
>>>     >>>     On Feb 24, 2015, at 11:17 AM, Nick Østergaard
>>>     <oe.nick@xxxxxxxxx <mailto:oe.nick@xxxxxxxxx>
>>>     >>>     <mailto:oe.nick@xxxxxxxxx <mailto:oe.nick@xxxxxxxxx>>>
>>> wrote:
>>>     >>>
>>>     >>>     True, but it is quite some time ago, although not a first
>>>     >>>     announcement. I have not seen if any new changes has been
>>>     made after
>>>     >>>     that. Also the patch adds an alternative pan/zoom mode, and
>>>     still has
>>>     >>>     the old style (almost unaffected). In the old mode, I
>>> think he
>>>     >>>     swapped
>>>     >>>     the actions of the ctrl+scroll and shift+scroll buttons.
>>>     That is all
>>>     >>>     as I understand it for the old mode.
>>>     >>>
>>>     >>>     The new mode addes better trimming for those wierdass-magic
>>>     input
>>>     >>>     devices and thereby gives an option for people who like
>>> default
>>>     >>>     horizontal and verticall scroll is panning.
>>>     >>>
>>>     >>>     2015-02-24 20:13 GMT+01:00 Adam Wolf
>>>     >>>     <adamwolf@xxxxxxxxxxxxxxxxxxxx
>>>     <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>
>>>     >>>     <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx
>>>     <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>>>:
>>>     >>>>     Hi Wayne,
>>>     >>>>
>>>     >>>>     The Waynelight worked! :)
>>>     >>>>
>>>     >>>>     I believe there is a minor change to scrolling behavior
>>> on all
>>>     >>>>     platforms.
>>>     >>>>     Garth has the details.  I am not sure if it's something we
>>>     care
>>>     >>>>     about--I
>>>     >>>>     need to go back and re-read the details.
>>>     >>>>
>>>     >>>>     Nick has merged this into a linux build, and used it
>>>     there, and
>>>     >>>>     didn't have
>>>     >>>>     any disastrous issues in what he did.
>>>     >>>>
>>>     >>>>     Adam Wolf
>>>     >>>>     Cofounder and Engineer
>>>     >>>>     W&L
>>>     >>>>
>>>     >>>>     On Tue, Feb 24, 2015 at 1:04 PM, Bernhard Stegmaier
>>>     >>>>     <stegmaier@xxxxxxxxxxxxx <mailto:stegmaier@xxxxxxxxxxxxx>
>>>     <mailto:stegmaier@xxxxxxxxxxxxx <mailto:stegmaier@xxxxxxxxxxxxx>>>
>>>     wrote:
>>>     >>>>>
>>>     >>>>>     I normally just do a
>>>     >>>>>     bzr merge lp:~gcorral/kicad/osx-trackpad-gestures
>>>     >>>>>     into the current head I am building and that’s it…
>>>     >>>>>
>>>     >>>>>
>>>     >>>>>     Regards
>>>     >>>>>     Bernhard
>>>     >>>>>
>>>     >>>>>>     On 24 Feb 2015, at 19:56, Wayne Stambaugh
>>>     >>>>>>     <stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>
>>>     <mailto:stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>>> wrote:
>>>     >>>>>>
>>>     >>>>>>     As far as the wx patch goes, I don't have any issues with
>>>     >>>>>>     that.  We have
>>>     >>>>>>     other OSX specific wxWidgets patches so I don't see
>>> why one
>>>     >>>>>>     more would
>>>     >>>>>>     hurt.  However, the kicad patch must be thoroughly
>>>     tested on
>>>     >>>>>>     Linux and
>>>     >>>>>>     Windows to make sure the default behavior is not
>>>     changed for
>>>     >>>>>>     mouse wheel
>>>     >>>>>>     zooming and panning and any track pad behavior is not
>>>     broken.  Has
>>>     >>>>>>     anyone tested this?  Is there a patch that I can apply
>>>     against the
>>>     >>>>>>     latest product branch so I can do some testing and make
>>>     sure
>>>     >>>>>>     the patch
>>>     >>>>>>     makes sense?
>>>     >>>>>>
>>>     >>>>>>>     On 2/24/2015 1:22 PM, Adam Wolf wrote:
>>>     >>>>>>>     Bernhard, that is a good point.  If Wayne et al are
>>>     reluctant
>>>     >>>>>>>     to patch
>>>     >>>>>>>     wx for pinch-to-zoom, we can pull in just the panning
>>>     changes.
>>>     >>>>>>>
>>>     >>>>>>>     I have had Nick test on Linux--I seem to remember he
>>> said
>>>     >>>>>>>     there wasn't
>>>     >>>>>>>     an impact to him, but I am not sure if the changes
>>> are too
>>>     >>>>>>>     subtle to
>>>     >>>>>>>     notice.
>>>     >>>>>>>
>>>     >>>>>>>     Basically, at this point I am shining the Waynelight
>>>     up into the
>>>     >>>>>>>     clouds.  Wayne--what do you need to make the call on
>>>     this?  A
>>>     >>>>>>>     branch to
>>>     >>>>>>>     make a build on your own tree?  A quick summary of how
>>>     it impacts
>>>     >>>>>>>     non-OS X?
>>>     >>>>>>>
>>>     >>>>>>>     Adam Wolf
>>>     >>>>>>>     Cofounder and Engineer
>>>     >>>>>>>     W&L
>>>     >>>>>>>
>>>     >>>>>>>     On Tue, Feb 24, 2015 at 12:18 PM, Bernhard Stegmaier
>>>     >>>>>>>     <stegmaier@xxxxxxxxxxxxx
>>>     <mailto:stegmaier@xxxxxxxxxxxxx> <mailto:stegmaier@xxxxxxxxxxxxx
>>>     <mailto:stegmaier@xxxxxxxxxxxxx>>
>>>     >>>>>>>     <mailto:stegmaier@xxxxxxxxxxxxx
>>>     <mailto:stegmaier@xxxxxxxxxxxxx>
>>>     >>>>>>>     <mailto:stegmaier@xxxxxxxxxxxxx
>>>     <mailto:stegmaier@xxxxxxxxxxxxx>>>> wrote:
>>>     >>>>>>>
>>>     >>>>>>>      Hi,
>>>     >>>>>>>
>>>     >>>>>>>      would be really great.
>>>     >>>>>>>      I use it since Garth provided his branch and merge it
>>>     >>>>>>>     regularly into
>>>     >>>>>>>      my builds.
>>>     >>>>>>>      Currently I only use the panning part, because you
>>>     still have to
>>>     >>>>>>>      patch wxWidgets for the pinch-to-zoom.
>>>     >>>>>>>
>>>     >>>>>>>      I didn’t see any showstopper on my MacBook (TouchPad)
>>>     and my
>>>     >>>>>>>     desktop
>>>     >>>>>>>      (Mighty and Magic Mouse).
>>>     >>>>>>>      So, in my opinion question is only about non-OSX
>>> impacts.
>>>     >>>>>>>
>>>     >>>>>>>      Wrt to pinch-to-zoom there seem to be changes in
>>> wxWidgets
>>>     >>>>>>>     trunk.
>>>     >>>>>>>      I don’t know if we would like to patch until it has
>>>     completely
>>>     >>>>>>>      landed (wxWidgets needs to be patched anyway for OS
>>> X), or
>>>     >>>>>>>     just wait
>>>     >>>>>>>      with that until it has arrived in official versions.
>>>     >>>>>>>
>>>     >>>>>>>
>>>     >>>>>>>      Regards,
>>>     >>>>>>>      Bernhard
>>>     >>>>>>>
>>>     >>>>>>>>      On 24 Feb 2015, at 18:25, Bob Gustafson
>>>     <bobgus@xxxxxxx <mailto:bobgus@xxxxxxx>
>>>     >>>>>>>>     <mailto:bobgus@xxxxxxx <mailto:bobgus@xxxxxxx>>
>>>     >>>>>>>>      <mailto:bobgus@xxxxxxx <mailto:bobgus@xxxxxxx>
>>>     <mailto:bobgus@xxxxxxx <mailto:bobgus@xxxxxxx>>>> wrote:
>>>     >>>>>>>>
>>>     >>>>>>>>      I locally merged Garth's code a week or so ago and had
>>>     >>>>>>>>      difficulties - don't know if it was his files, my
>>>     >>>>>>>>     dependencies, or
>>>     >>>>>>>>      something else. Attached is the log of my merge -
>>> it was
>>>     >>>>>>>>     against
>>>     >>>>>>>>      r5431 and shows the names of the merged files.
>>>     >>>>>>>>
>>>     >>>>>>>>      One of my problems was that after I built KiCad, 
>>> after
>>>     >>>>>>>>     awhile it
>>>     >>>>>>>>      did not respond to clicks on the red go-way button
>>>     (top left of
>>>     >>>>>>>>      window). I had to Force Quit.
>>>     >>>>>>>>
>>>     >>>>>>>>      FWIW
>>>     >>>>>>>>      Bob G
>>>     >>>>>>>>
>>>     >>>>>>>>>      On 02/24/2015 10:30 AM, Bob Gustafson wrote:
>>>     >>>>>>>>>      Super!!!
>>>     >>>>>>>>>
>>>     >>>>>>>>>      I can do testing as needed. I have magic mouse and
>>>     MacAir with
>>>     >>>>>>>>>      trackpad - running 10.10.2
>>>     >>>>>>>>>      Bob G
>>>     >>>>>>>>>
>>>     >>>>>>>>>>      On 02/24/2015 09:51 AM, Adam Wolf wrote:
>>>     >>>>>>>>>>      Hi folks,
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>      Can we start a discussion on if it would be
>>>     appropriate
>>>     >>>>>>>>>>     to get
>>>     >>>>>>>>>>      Garth's trackpad support in before the feature
>>> freeze?
>>>     >>>>>>>>>>     If it is
>>>     >>>>>>>>>>      possible, what needs to be done, and who can do it?
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>      (Please, folks, this is not a thread for bug
>>>     reports or
>>>     >>>>>>>>>>      debugging builds.  If we're going to have any
>>>     chance to
>>>     >>>>>>>>>>     get this
>>>     >>>>>>>>>>      in, it'll be a focussed effort!)
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>      Thanks!
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>      Adam Wolf
>>>     >>>>>>>>>>      Cofounder and Engineer
>>>     >>>>>>>>>>      Wayne and Layne, LLC
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>
>>>     >>>>>>>>>>      _______________________________________________
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