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Re: Bitmap fonts (+ dotted grid)

 

Le 03/05/2016 à 18:06, Bernhard Stegmaier a écrit :
> In the Dimensions => Grid menu you can switch between dots/lines (also took me some while, I would have expected it in some preferences dialog).
> I don’t think that it is a (common) wxWidgets 3.1 issue.
> My OS X build uses a wxWidgets master maybe two weeks old and grid is fine both with dots and lines.

Thanks, Bernhard.

@Orson,
On wxWidgets 3.1, the dotted grid is not visible on Opengl. The line grid is visible.
On Cairo, both are displayed.

> 
> 
> Regards,
> Bernhard
> 
>> On 03 May 2016, at 17:46, jp charras <jp.charras@xxxxxxxxxx> wrote:
>>
>> Le 03/05/2016 à 15:56, Maciej Sumiński a écrit :
>>> On 05/02/2016 06:33 PM, jp charras wrote:
>>>> Le 02/05/2016 à 17:16, Maciej Sumiński a écrit :
>>>>> As noone had opposed the changes, I have just merged the bitmap fonts
>>>>> branch.
>>>>>
>>>>> As a small bonus, we have also added an option to switch to dotted grid
>>>>> in GAL (thanks to Tom for refactoring the grid drawing routine).
>>>>>
>>>>> Regards,
>>>>> Orson
>>>>
>>>> A lot of work! Thanks to Tomasz and you.
>>>>
>>>> After a fast and short test, the change looks good.
>>>>
>>>> However, I noticed 2 issues (W7 32 bits on msys2):
>>>> - The grid is not visible on OpenGL, but is visible on Cairo.
>>>> - I can switch between legacy and Cairo, as long I not switched to OpenGL, but if I switch to Cairo
>>>> from OpenGL, or from legacy after having previously switched to Opengl, Pcbnew crashes.
>>>
>>> Hi Jean-Pierre,
>>>
>>> Is grid invisible in both modes (lines & dots)?
>>
>> How to change the mode ?
>>
>> Nevertheless, the dot grid is not displayed when using wxWidgets 3.1, and it is displayed when using
>> wxWidgets 3.0.2.
>> I never see issues previously with lines.
>>
>>
>>> Would you send me a backtrace? I cannot make it crash on W7_64/msys2.
>>
>> Unfortunately, the bt is small:
>> When switching from OpenGL to cairo:
>> #0  0x77293c4d in ntdll!DbgBreakPoint () from C:\Windows\SYSTEM32\ntdll.dll
>> #1  0x772febef in ntdll!DbgUiRemoteBreakin ()
>>   from C:\Windows\SYSTEM32\ntdll.dll
>> #2  0x29813028 in ?? ()
>> #3  0x75b0ef1c in KERNEL32!BaseThreadInitThunk ()
>>   from C:\Windows\system32\kernel32.dll
>> #4  0x772c3648 in ntdll!RtlInitializeExceptionChain ()
>>   from C:\Windows\SYSTEM32\ntdll.dll
>> #5  0x772c361b in ntdll!RtlInitializeExceptionChain ()
>>   from C:\Windows\SYSTEM32\ntdll.dll
>> #6  0x00000000 in ?? ()
>>
>> And when existing in legacy mode (after using Opengl mode):
>> #0  0x5628ae51 in ?? () from C:\Windows\system32\ig4icd32.dll
>> Backtrace stopped: Cannot access memory at address 0x3
>>
>>
>> More strange, when starting pcbnew (Debug build) in legacy mode and switching to Cairo more:
>> - crash if running under gdb (giving the same backtrace as when switching from OpenGL to cairo,
>> therefore this bt is perhaps due only to switching to cairo on gdb).
>> - does no crash when running without gdb.
>>
>>>
>>> Regards,
>>> Orson
>>>
>>>
>>>
>>
>>
>> -- 
>> Jean-Pierre CHARRAS
>>
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> 


-- 
Jean-Pierre CHARRAS


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