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Re: Altium 20 new interactive routing features


On 02/12/2019 21:51, Kliment (Future Bits) wrote:
> The video looks very much like to me like the trace is following a
> voronoi cell boundary with cells coming out from each obstacle outline
> vertex. But what do I know? Maybe I'm just imagining things.

Maybe you're right ;-) I admire your ability to figure out the inner
workings of a complex algorithm just by looking at a video of it working...

In any case, such discussions are not very helpful nor encouraging for
the devs (I spent quite a lot of my time on KiCad router) and I'd rather
work on improving our own P&S instead of arguing what's topology ;-)


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