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Re: Kickstarter funding

 

On Fri, Jun 8, 2012 at 3:13 AM, Ramana Kumar <ramana.kumar@xxxxxxxxx> wrote:
> On Fri, Jun 8, 2012 at 8:03 AM, Jasper St. Pierre <jstpierre@xxxxxxxxxxx>
> wrote:
>>
>> Lightspark doesn't have a clear end goal besides "100% compatibility
>> with Adobe", which isn't clear, and very open-ended.
>
>
> Ah, I wasn't clear enough in my first email, sorry. My intention was to have
> a project on Kickstarter that is a "subproject" of the overall Lightspark
> endeavour. For example, "finish implementing these ActionScript features:
> <finite list>" or "make it work well on these websites: <finite list>". (The
> latter is more dangerous since the sites can change.)
>
>>
>> How much do we want to ask for? $6,000? What are we going to do with
>> the funds? That pays a full-time programmer for one week.
>
>
> Well, I was asking you how much to ask for. I think a possible use of funds
> is to pay the current developers (at a much less than normal full-time rate)
> so they can afford to spend more time working on it. Another option is to
> entice other developers with small rewards for completing various tasks.
>
>>
>> What is our promotional material? Are we going to give a fancy motion
>> graphics video that shows off what Lightspark can do, and what it's
>> designed to do?
>
>
> Maybe. I think promotional material based on the ideals of free software and
> the need for a Flash replacement would be more effective, and that could
> just be a video of someone talking.

Flash replacements are a dime a dozen.

>>
>> I do not want Lightspark to become the next OnYun. [0]
>>
>> [0] http://www.kickstarter.com/projects/1255175135/onyun-search-engine
>
>
> Agreed. Although, what is the cost of a failed Kickstarter project?
> Presumably Lightspark could still continue as always.

Shame and humiliation. That's a big price.

-- 
  Jasper


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