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Re: unity and notifications

 

It seems that, under the subject of 1)Unity  2)and notifications, the
most discussion is concerning the 'Notification Bubble' (Thanks Matthew
for pointing to the spec)

2) Yes - the current implementation of the bubble is functional. It
notifies the user, it does fade when the mouse cursor is over it and you
can work below it. Many people feel though that it hangs around too long
and is visually invasive. How do we make it get out of the way
intuatively and quickly without being accidentally dismissed?
Suggestions so far:

-A heuristic approach
-It does not reappear after a 'fade'
-It stays in panel (against design guidelines)
-It briefly goes to panel as a fading button after dismissal
-A combination of above
-Apologies if I missed any suggestions

1) The topic of the original post - how does this work in Unity. More
trickily - how does it work on touchscreen?
In my opinion, if we can solve this elegantly the rest will follow.

The starting point i feel is: You touch it and it goes away.

Michael

On Fri, 2010-09-17 at 13:18 +0100, Matthew Paul Thomas wrote:

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> Diego Moya wrote on 17/09/10 07:10:
> >...
> > I though we already established that notifications are even less
> > important than the least important of the user tasks? That's the only
> > possible justification for them being ethereal.
> > 
> > I think it was Jef Raskin who said that you should treat user input as
> > sacred. I concur, and that can be extended to the user focus of
> > attention. 
> 
> Well, Jef had some odd ideas about user input and focus of attention. He
> thought, for example, that error messages should behave rather like
> Notify OSD bubbles, undismissable and gradually fading, but that there
> should be a keyboard command to adjust their transparency ("The humane
> interface", pp116-117 <http://ur1.ca/1nklv>). And he thought it would
> make sense to insert incoming e-mail messages into whatever document you
> were editing at the time (p176 <http://ur1.ca/1nkq9>).
> 
> > If the notification is important enough to interrupt the user flow then
> > a transient bubble notification is not the place for it, it should
> > create a persistent warning in the panel.
> >...
> 
> Persistent warning, yes. In the panel, usually not. :-)
> <https://wiki.ubuntu.com/NotificationDesignGuidelines>
> 
> - -- 
> Matthew Paul Thomas
> http://mpt.net.nz/
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