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Re: Unity Mockup v3

 

Nice mockup. However . . .

1) Putting the launchers at the bottom/lense at the top impedes the
function of the bar (as I see it): You want the things you want close at
hand.  So, if you invoke the bar by moving the mouse, you don't want to
move too much to launch the things you want.  A user uses the lenses
less than the launchers IMO (the lenses are there to find programs you
don't usually use or, if you do use them often, you put them in the bar)

2) I agree that the Files and the Applications Lenses should be
combined.

3) The menu in the window title bar.  While it solves the space issue
and the moving-up-to-the-top problem (the latter isn't much of a problem
for me, but then I've got a tiny 1440x900 monitor) it restricts window
size.  What if the user wants a window smaller than the length of the
menu?  What about windows with long names?  What about themes where the
window title is centered?

Here's an idea: a single click on the window name (or F10) opens the
global menu on the panel, with the mouse already there at the first
entry.  


On Wed, 2011-05-25 at 13:32 -0500, GonzO wrote:
> Well, everyone _else_ is doing it, so here's my own mock-up of some
> things I'd like to see in Unity.
> 
> 
> Things of note are what _isn't_ there, more than what is. 
> 
> 
> - Lenses have been moved to the top.  Why?  They help people find and
> launch things, just like the dash.  I'd rather they go away and just
> be incorporated into the dash, but if we can't do that, let's put them
> BY the dash, to keep the functionality of the top-left corner similar.
> 
> 
> - The top portion of the launcher bar should never collapse or scroll
> away.  Only the bottom icon set (the launchers) should.  I have no way
> of easily depicting this in a mock-up.
> 
> 
> - I also have no way of depicting the idea that icons in the launcher
> should remain where I put them.  Currently, if the bottom icons are
> "collapsed", you can mouseover the launcher, scroll down, and use the
> ones on the bottom (while the ones on the top collapse).  That's
> great, but when I leave the bar, the whole thing re-sets, and I don't
> think it should do that.  It should stay where I put it.  If I want
> one of the ones on the top, I'll scroll up when I get there.
> 
> 
> - Notice: there is no desktop or trash icon.  Why?  Because its MY
> launcher, and I don't want them there, so I should be able to take
> them away.  
> 
> 
> - Menus always visible to the right of the window title.  The window
> title, and empty bits of the title bar, are still draggable (to
> address that problem, I don't remember who brought it up).  This
> should all go into the panel on maximization.
> 
> 
> I have some other complaints, but as far as mock-ups go, this
> addresses them and how I'd like them dealt with. 
> 
> 
> --G
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