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Re: Fwd: About tiling window management in Unity

 

Am 02/26/2012 04:06 PM, schrieb frederik.nnaji@xxxxxxxxx:
> On Sun, Feb 26, 2012 at 15:50, Philipp Gassmann <phiphi@xxxxxxxxx
> <mailto:phiphi@xxxxxxxxx>> wrote:
>
>     Am 02/26/2012 02:21 PM, schrieb Mark Shuttleworth:
>     > On 26/02/12 11:50, Gabriel Pettier wrote:
>     >> I think beeing able to put 4 windows side by side would be
>     great (or
>     >> two with ¼/¾ widths), vertical spliting is less used but a
>     top/bottom
>     >> split is sometime useful. Too much would makes it hard to use, so i
>     >> think a 4×2 grid would be nice.
>     >
>     > Quartering would be a 2x2 grid, not 4x2.
>     >
>     The compiz plugin that is currently still active but in part disabled
>     allows finer tiling by repeatedly pressing Ctrl+Alt+[Numpad-Key] e.g.
>     [9] for upper right corner.
>     So you could tile up to 6 windows with flexible width.
>
>     The middle row doesn't work currently, which would be vertically
>     maximised windows (5 being maximising or narrow centered)
>
>
> Are you sure this is correct?
> Repeatedly pressing e.g. [CTRL] [ALT] [NUM4] e.g. kept resizing the
> window within a pseudo maximized-to-left-edge state.
> There was no keyboard-only way of tiling another slice next to it.
> Same goes for vertical stacking. So this means with the keyboard-only
> interface there was no way of tiling more than 4 windows at a time,
> except when resizing them in a way that would enable one single [CTRL]
> [ALT] [NUM5] narrow-resized window tiled to the screen center, which
> would occupy the entire vertical space from touching the panel on the
> top edge down to the bottom of the screen.
>
> I don't recall at any time having had the possiblity of neatly tiling
> 6 windows onto the screen in a keyboard-only way.
>
> "Flexible width" is one way of saying it. It would have been a
> thousand times easier to simply resize windows manually within a
> sensible grid - the mouse way..
see screenshot: 
http://dl.dropbox.com/u/57588162/Bildschirmfoto%20am%202012-02-26%2018%3A41%3A28.png
Flexibility is very limited. just the width is variable without moving
manually.


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