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Re: updated collider benchmark results

 

Very interesting.
The small script for running/plotting the test is usefull too!

What about contact logic? Did you agree with my last posts. I could commit a few fixes regarding the problems I quoted before, but I'm not sure it would not interfere with what you are doing already. What you think?

Bruno


Václav Šmilauer a écrit :
After fixing the crasher with triaxial as Janek pointed out, I got quite different graphs from the collider benchmark. Now SpatialQuickSortCollider is really slowerů before, the simulation was explosing after 1st step, it seems that SQSC is fast for ver loose "packings". Have a look at http://yade.wikia.com/wiki/Colliders_performace, you can run examples/collider-perf yourself, I added the script to make the graph so that results can be easily visualized.

Vaclav

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