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Message #09483
[Bug 1174749] [NEW] Controller Engines -> Engine count starts at 0 instead of 1
Public bug reported:
Hi,
I've seen a little bug. not critical.
If you browse the Engines of your simulation the first Engine starts with number 0. It should be 1 because the number of engines is defined as len(enginelist)+1 seemingly.
** Affects: yade
Importance: Undecided
Status: New
** Attachment added: "Bildschirmfoto vom 2013-04-30 15:06:36.png"
https://bugs.launchpad.net/bugs/1174749/+attachment/3660218/+files/Bildschirmfoto%20vom%202013-04-30%2015%3A06%3A36.png
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https://bugs.launchpad.net/bugs/1174749
Title:
Controller Engines -> Engine count starts at 0 instead of 1
Status in Yet Another Dynamic Engine:
New
Bug description:
Hi,
I've seen a little bug. not critical.
If you browse the Engines of your simulation the first Engine starts with number 0. It should be 1 because the number of engines is defined as len(enginelist)+1 seemingly.
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https://bugs.launchpad.net/yade/+bug/1174749/+subscriptions
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