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Re: new 4hedra model help

 

As another exercise you can, for example write a little better
version of Tetrahedron2InteractingMyTetrahedron. Which will place
spheres *inside* the tetrahedron, because current method places them
in a way that spheres mostly "go out" of the tetrahedron.

You will see then, that after changing this place all the other
calculations go correctly with the new spheres placement :)

In any case, pursue in any direction you want. If you invent some
funky InteractingGeometry and needed help with GLDraw'ing this
geometry just ask, and I will help you with drawing it on the screen.

-- 
# Janek Kozicki
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