kicad-developers team mailing list archive
-
kicad-developers team
-
Mailing list archive
-
Message #16563
Re: more pythonic scripting API for pcbnew
While I understand that for internal units it's good to use integers and
hence small units, for this high level python api I don't see much benefits
for not using floats and sensible default units like degrees and mm.
Keeping the internal api intact still allows for low level scripting and
using internal units. Even combined with this api, as the internal object
currently is easily available as ._module for example.
I see this api as a user interface, where internal units may be hidden just
like in the gui.
Also the * inch syntax can be used if preferred with inch = 25.4.
Piers
Op 24 jan. 2015 23:48 schreef "Miguel Ángel Ajo" <majopela@xxxxxxxxxx>:
> Hmm, I’m actually liking Tom’s suggestion, sounds quite natural to me.
>
> pcb.create_module(ref=‘A1’, position=(10 * mm, 10 * mm))
>
> but also accepting pcb.create_module(ref=‘B1’, position=Point(10 * mm, 10
> * mm))
>
> I’d do the function parameter translation into Point automatically, even
> if I believe parameter
> input should be easy, having a class for points or sizes makes them easier
> to manipulate,
> for example if we wanted to rotate them:
>
> point.rotate(2 * rad)
>
> point.rotate(90 * deg, around=(5 * mm, 5 * mm))
>
> or
>
> new_point = point.rotated(90 * deg)
>
> --
> Side note, not sure why I thought IUs were 10nm, but they are 1nm (and
> 10nm for gerbview, I suppose the
> reason for the gerview change is being able to stack the biggest boards
> 10x10)
>
> http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/view/head:/include/convert_to_biu.h#L44
>
> Miguel Ángel Ajo
>
> On Saturday, 24 de January de 2015 at 22:37, tiger12506 wrote:
>
> I have no weight in the discussion, but I really like Tom's suggestion
> here.
>
> It allows you to use them as if they were units. 10 * mm is almost
> syntactically identical to 10mm.
> And they don't get in the way with a bunch of boilerplate, like some of
> the other suggestions do.
>
> ~JS
>
> On 1/24/2015 3:55 PM, Tomasz Wlostowski wrote:
>
> On 16.01.2015 18:43, Miguel Ángel Ajo wrote:
>
> The user shouldn’t need to know what an IU is unless he really wants, for
> some
> reason.
>
> Hi Miguel,
>
> Why make things complicated here? Given that the choice of IUs in pcbnew
> is very reasonable and easy to understand, I see no reason for hiding
> that knowledge from script writers. A nanometer after all, is just
> one-millionth of a millimeter. No rocket science here...
>
> On the other hand, we need to provide a sensible way of
> inputting/presenting values with units. For hardcoded values, defining
> units could be just multiplying by a fixed scalefactor:
>
> from pcbnew import mm, inch, mils
>
> #pcbnew.mm = 1000000
> #pcbnew.inch = 25400000
> #pcbnew.mils = 25400
>
> p = Point(10 * mm, 12 * mm)
>
> Concerning UI input/output (dialogs) - recently I had to do some dialogs
> for P&S with lots of values in mm/inches, so to avoid repeatable unit
> conversion code, I developed a class tiny called WX_UNIT_BINDER [1]. It
> binds together a WX text control with an unit label:
>
> class MyDialog : public dialog_generated_by_wxfb_base {
> WX_UNIT_BINDER m_myValueInUnits;
> };
>
> MyDialog::MyDialog() :
> m_myValueInUnits ( m_myValueText, m_myValueUnitLabel )
> {
> m_myValueInUnits.SetValue ( value_in_iu_here )
> // x = m_myValueInUnits.GetValue();
> }
>
> All unit conversion is done inside the binder class, according to the
> current units setting. All the user needs to do is to get/set the value
> in IUs. Maybe a similar method could be used in the scripting API?
>
> Cheers,
> Tom
>
> [1]
>
> https://github.com/twlostow/kicad-dev/blob/tmp-crap/include/wx_unit_binder.h
>
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help : https://help.launchpad.net/ListHelp
>
>
>
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help : https://help.launchpad.net/ListHelp
>
>
>
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help : https://help.launchpad.net/ListHelp
>
>
Follow ups
References
-
more pythonic scripting API for pcbnew
From: PTT, 2015-01-07
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-07
-
Re: more pythonic scripting API for pcbnew
From: Adam Wolf, 2015-01-07
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-15
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-15
-
Re: more pythonic scripting API for pcbnew
From: Brian Sidebotham, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Tomasz Wlostowski, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Piers Titus van der Torren, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: LordBlick, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-16
-
Re: more pythonic scripting API for pcbnew
From: Tomasz Wlostowski, 2015-01-24
-
Re: more pythonic scripting API for pcbnew
From: tiger12506, 2015-01-24
-
Re: more pythonic scripting API for pcbnew
From: Miguel Ángel Ajo, 2015-01-24