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[Bug 1184124] [NEW] Pathfinder choosing longer paths

 

Public bug reported:

Mudlet: 2.1
OS: Win 7

I have a city map with many alternative communication paths. All exits have the same exit weight, all rooms are created equal.
When I double-click on target location and speedwalk kicks in, it chooses really weird paths - usually not the shortest one.
Path one way: se, s, sw, e, e, e, ne, n, nw, nw, w, ne, ne, e, e, ne, nw, n, w, w, nw, nw, w, w, w, w
Return path: sw, sw, se, se, e, e, s, s, s, se

Attached is a screenshot of map. Locations in green circles are start
and destination location.

P.S.
A context menu on map "export area to image" would be nice.

** Affects: mudlet
     Importance: Undecided
         Status: New


** Tags: pathfinder

** Attachment added: "map_olgrion.png"
   https://bugs.launchpad.net/bugs/1184124/+attachment/3686417/+files/map_olgrion.png

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https://bugs.launchpad.net/bugs/1184124

Title:
  Pathfinder choosing longer paths

Status in Mudlet the MUD client:
  New

Bug description:
  Mudlet: 2.1
  OS: Win 7

  I have a city map with many alternative communication paths. All exits have the same exit weight, all rooms are created equal.
  When I double-click on target location and speedwalk kicks in, it chooses really weird paths - usually not the shortest one.
  Path one way: se, s, sw, e, e, e, ne, n, nw, nw, w, ne, ne, e, e, ne, nw, n, w, w, nw, nw, w, w, w, w
  Return path: sw, sw, se, se, e, e, s, s, s, se

  Attached is a screenshot of map. Locations in green circles are start
  and destination location.

  P.S.
  A context menu on map "export area to image" would be nice.

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