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Re: Downloadable content

 

Hi Pat,

Yes the majority of mainstream phone and tablet apps that also maintain a
service use their own runtime logic and methods for additional content. In
app payments are much higher priority than additional content downloads and
app store / installer logic that the developer and we must maintain
together for a small subset that can't setup that infrastructure themselves.

David



On Sun, Jul 28, 2013 at 4:45 PM, Pat McGowan <pat.mcgowan@xxxxxxxxxxxxx>wrote:

> On 07/26/2013 03:03 PM, Alexander Sack wrote:
> > On Fri, Jul 26, 2013 at 4:23 PM, Daniel Holbach
> > <daniel.holbach@xxxxxxxxxx> wrote:
> >> Hello everybody,
> >>
> >> since the beginning of this project there was discussion about
> >> supporting the notion of downloadable content.
> >>
> >> This would for example be relevant in a game where you can download (and
> >> potentially buy) new maps, new levels or buy extra content for other
> apps.
> >>
> >> As this feels like a bigger project right now, it might be good to
> >> define its priority first. Alexander, Pat: can you share any information
> >> about this?
> >>
> >> Dependencies of the project would be:
> >>  - Pre-dependency: purchasing functionality.
> >>  - App store: app authors will want to upload the content
> >>               there, associate an app with the content. Have
> >>               billing work through the app store.
> >>  - SDK/Platform API: it'd be good if there was a standard way to
> >>                      handle downloadable content.
> >>  - Security: do we have any security concerns?
> >>  - Client: to be hooked up with ubuntu-download-manager and
> >>            client-side purchasing bits.
> >>
> >> Questions to start the conversation might be:
> >>  - Who'd be willing to help spec this?
> >>  - How much work do we expect this to be?
> >>  - Where will the lion share of work happen?
> >>  - Who will own this sub-project?
> > When I asked Pat last time he said we need it for OLS..  which is
> > usually a placeholder for essential items for shipping a real phone,
> > rather than just ship a distro/platform.
> >
> > I think it needs to be a cross effort of security, foundations and OLS
> > again and should be squeezed into the same effort that will deal with
> > general payments and we should have code etc. at alpha/demo state by
> > 13.10 I believe.
> So far we have deferred this and viewed it as a slightly lower priority.
> My understanding is that many apps have their own methods for getting
> additional in-app content. We had not yet considered any work on this
> prior to Oct.
>
> CC David for his inputs.
>
> Pat
> >> Thanks in advance.
> >>
> >> Have a great day,
> >>  Daniel
> >>
> >> --
> >> Get involved in Ubuntu development! developer.ubuntu.com/packaging
> >> Follow @ubuntudev on identi.ca/twitter.com/facebook.com/G+
>
>

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