← Back to team overview

unity-design team mailing list archive

Re: Notifications are annoying when typing in the upper right corner of a window


Steve Dodier wrote:
> [...]
> I think it's a good idea to delay the notifications when we know for sure
> we'll break an activity (for instance, drop a non important notification
> when evince or ooo presenter is fullscreen, or when the user is browsing a
> menu, delay the notifications till one sec after he's done), but I don't
> think we should try to guess the use case based on input activity. This
> could fail in many cases.
Interesting. Do you have data on this? Or would you have a list of cases
where you think it could fail?


Follow ups