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Re: Ideas for Unity Design Tweaks

 

Am Freitag, den 20.05.2011, 16:00 +0200 schrieb Bazon:

> 
> Three possible solutions:
> (a) Get rid of Drag-click (that wouldn't be the first time where click
> amount increase in Unity... ;-) )
> (b) Reserve space in the title-bar just for dragging the window. E.g. a
> fourth button (maybe with cross-arrows as symbol) or even a bigger area.
> 
oopps, forgot the third one:

(c) train people to use alt + drag to move the window where you nearly
don't have to aim at all. (but i know, that requires keyboard...)




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