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Re: Fwd: Re: Global menu in Oneiric Ocelot (11.10)

 

On Mon, May 23, 2011 at 15:26, Ed Lin <edlin280@xxxxxxxxx> wrote:
> Here's an idea I just had: we could put icons next to each other, in
> violation of Fitts's Law, when we have a single menu for all of them
> which can be accessed by clicking on anywhere on the area, from screen
> edge to launcher edge.

Just going off a tangent here: note that Fitt's law is not violated.
You're not limited to the infinite edge trick. You can also make the
buttons bigger in the direction of the cursor. This is the reason why
labels below buttons make toolbar buttons so much easier to target.

We can solve the virtual machine / VNC / quadruple monitor edge case
by making the top menu bar twice as thick when we detect the absence
of a monitor edge.

-- 
Remco



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