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Message #05932
Re: Unity Mockup v3
I think you just sent this to me. Let's see if a little cc magic gets
it back . . .
In answer to your clarification, you're completely right, it would be
confusing to new users. As I say in my response to the mailing list, my
suggestion was more about those users who don't like moving all the way
to the top of the screen. I envisioned it as being an option not a
replacement i.e. you could either click on the program name, press F10,
or just move the mouse up.
On Wed, 2011-05-25 at 16:57 -0500, GonzO wrote:
> On Wed, May 25, 2011 at 4:44 PM, GonzO <gonzo@xxxxxxxxxxx> wrote:
>
> Users, especially new ones, should never have to play
> hide-and-seek with something as fundamental as an
> application's menu system. (They shouldn't ever have to play
> hide-and-seek, or find-the-icon, or any other mini-game with
> _any_ UI element, IMO, but especially big important things
> like pull-down menus and the global menuing system.)
>
>
> To clarify: ...in the case of what you were suggesting, specifically,
> I think it would cause _more_ confusion than otherwise to teleport the
> mouse somewhere else, and making the application's name clickable also
> breaks window dragging.
>
>
> Not to mention, it seems to be general consensus on this list that the
> global menu is not well liked (hidden or not), and generally only
> viewed as useful in the case of a maximized window. (Anyone correct
> me on that if I'm wrong).
>
>
> --G
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