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Re: HUD design ideas
I think if we want to replace the old menu with the HUD we need a kind
of hierarchical structures.
Otherwise you have no option to get familiar with the functions of an
Am 02.02.2012 10:20, schrieb Christian Giordano:
> Hi Jimmy, ...
> On Wed, Feb 1, 2012 at 4:44 PM, topdownjimmy <topdownjimmy@xxxxxxxxx> wrote:
>> When the HUD first appears, menu items could be displayed beneath the
>> search box:
> This could probably help migration from menus but probably shouldn't be a
> long term solution...
> Perhaps breadcrumbs could be used to indicate hierarchy:
>> Menu > Tools
>> *Preferences* Menu 2 Menu 3
>> Pref 1
>> Pref 2
>> Pref 3
>> When search results are displayed, menu items in the hierarchy could
>> be clickable:
>> Tools > Preferences > Pref 1
>> Tools > Preferences > Pref 2
>> Tools > Preferences > Pref 3
>> (Clicking the word "Tools" or "Preferences" in the above results would
>> send you to the hierarchy view above.)
> ...because I reckon the purpose of the HUD is also removing/hiding
> hierarchical structures, this seems to be conflicting.
> Thanks for sharing your thoughts, chr
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