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Re: HUD: reduce clutter by removing repeated information
On 28. feb. 2012 03:46, Dub wrote:
The only problem I see if the fact that those are not the final paths.
If he typed in Middle Eastern and it displayed like that, I would
probably agree 100%.
But now actually spending a few minutes to look at it, I retract my 1+
I don't think it should change because those are suggestive paths. And
in this case it makes sense to repeat (especially since they will not
always be the same path, this is a small exception).
I have never suggested not displaying the paths when you can't know for
certain that all paths obviously are the same, such as for a group of
leaf nodes. It's not very important to me, of course. It would just make
things cleaner, and reduce the need to chop parts of the path when it