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Re: Indeterminate Progress Bar On Launcher

 

Here a quick Flash (booo) prototype showing the connection that we could
have between the knight rider bar and the progress of the process. Every
time the process progresses it could send a pulse event to the bar
(emulated in the prototype by a click on the "pulse" button). There is a
maxmium speed the bar can reach and if there is no activity the bar slows
down until it stops.

http://dl.dropbox.com/u/2935618/canonical/indeterminate-progress/index.html(the
progress bar is over a Libre Office tile in the middle of the
Launcher)


Cheers, chr


On Fri, Mar 2, 2012 at 4:48 PM, Christian Giordano <
christian.giordano@xxxxxxxxxxxxx> wrote:

> On Thu, Mar 1, 2012 at 7:22 AM, Mark Shuttleworth <mark@xxxxxxxxxx> wrote:
>
>> Going deeper: what matters with these numbers is not the number itself,
>> but the *change* in the number. Think of any example, like the number of
>> updates to an app. What matters is that you've gone from zero to 3 or from
>> 2 to 6. Going from 13226 to 14323 isn't at all interesting.
>>
>> So, we shape the system not for "mathematical accuracy" but for "eyeball
>> relevance". If you've got big numbers dancing around, this mechanism is not
>> the mechanism you want to be using. That knowledge allows us to do better
>> design for the cases where it *is* the right mechanism.
>>
>
> I wonder if we really need to redesign a hourglass (nightmare from the
> past:
> http://www.google.co.uk/search?hl=en&biw=1920&bih=1083&tbm=isch&sa=1&q=hourglass+pointer&oq=hourglass+pointer&aq=f&aqi=g1g-mS2&aql=&gs_sm=3&gs_upl=20420l20420l0l20747l1l1l0l0l0l0l67l67l1l1l0&gs_l=img.3..0j0i5i24l2.20420l20420l0l20747l1l1l0l0l0l0l67l67l1l1l0).
>
> I reckon progress bars and spinners are the more elegant evolution. At the
> moment, when a gtk progress bar doesn't know the end, we have this
> continuos pulsing (Knight Rider) animation. If this animation was more
> tight to the actual progress it wouldn't be much different than an
> increasing number, would it?
>
>
> Best, chr
>

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