yade-dev team mailing list archive
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yade-dev team
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Mailing list archive
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Message #00074
Re: draw speed
Vaclav SMILAUER said: (by the date of Wed, 20 Dec 2006 17:07:23 +0100)
> Then, it calls
> "startTimer(refreshTime);" (SimulationController.cpp:304) in all cases,
> but I am unable to find where startTimer is defined. That might be the
> reason...
http://doc.trolltech.com/3.2/qobject.html#startTimer
The function timerEvent() is called every N miliseconds (by default 20ms).
--
# Janek Kozicki
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References
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float, double, the DOUBLE_PRECISION flag
From: Janek Kozicki, 2006-12-08
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Re: float, double, the DOUBLE_PRECISION flag
From: Vaclav SMILAUER, 2006-12-11
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Re: float, double, the DOUBLE_PRECISION flag
From: Bruno Chareyre, 2006-12-15
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Re: float, double, the DOUBLE_PRECISION flag
From: Bruno Chareyre, 2006-12-15
-
Re: float, double, the DOUBLE_PRECISION flag
From: Vaclav SMILAUER, 2006-12-15
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Re: float, double, the DOUBLE_PRECISION flag
From: Bruno Chareyre, 2006-12-18
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Re: float, double, the DOUBLE_PRECISION flag
From: Vaclav SMILAUER, 2006-12-18
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Re: float, double, the DOUBLE_PRECISION flag
From: Bruno Chareyre, 2006-12-18
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Re: float, double, the DOUBLE_PRECISION flag
From: Vaclav SMILAUER, 2006-12-18
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Re: float, double, the DOUBLE_PRECISION flag
From: Bruno Chareyre, 2006-12-19
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Re: draw speed
From: Janek Kozicki, 2006-12-20
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Re: draw speed
From: Bruno Chareyre, 2006-12-20
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Re: draw speed
From: Vaclav SMILAUER, 2006-12-20