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Re: velgrad

 

Václav Šmilauer a écrit :
Cool for the tensor computation, I was just going to do that. Apart from
that, what is the difference between PeriController and
PeriTriaxController? (You know I hate cut&paste on code, right? ;-) )

Hehe, yes I know. I just didn't want to modify your engine before your review.
The main differences are in the commit log.
Other differences are :
- strain is not used except for postprocessing and goals checks
- size and refSize are not used
- no stifness
- it is shorter :)


PeriController can simply replace PeriTriaxController if you agree (I'll do it). I still have a few TODO's, like isotropic deformation, and some code cleaning.

Bruno


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