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Re: ?=2 ?! (Ip2_FrictMat_FrictMat_FrictPhys)

 

> > else if(d3dg){Da=d3dg->refR1>0?d3dg->refR1:2*d3dg->refR2; 
> > Db=d3dg->refR2>0?d3dg->refR2:d3dg->refR1;
> >
> > Apparently, the equations are not symmetric and the radius of the 
> > virtual sphere will be 2*r "sometimes"...
> > I suggest using 1*r in all cases, but this is the sort of thing that 
> > will modify results (at least slightly) for everybody.

As said, refR{1,2}<0 is effective for facets, where it makes perfect
sense. It will have no effect if you use ScGeom, so please keep those
things there.

v





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