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Message #14836
Re: Build changes.
Hi Bernhard,
Before rebuilding KiCad, I did some serious cleanup in my Mac.
I uninstalled everything related to wxwidgets.
Then I added the switch -DUSE_OSX_DEPS_BUILDER=ON to the “cmake" line, but now it will not run at all.
See error message below.
The "cmake" line is
cmake -DUSE_OSX_DEPS_BUILDER=ON -DKICAD_BUILD_DYNAMIC=ON -DCMAKE_INSTALL_PREFIX=$INSTALL_DIR
make swig
cmake -DUSE_OSX_DEPS_BUILDER=ON -DUSE_IMAGES_IN_MENUS=ON -DKICAD_SCRIPTING=OFF -DKICAD_SCRIPTING_WXPYTHON=OFF -DKICAD_SCRIPTING_MODULES=OFF -DCMAKE_INSTALL_PREFIX=${INSTALL_DIR}
It fails at the first “cmake"
CMake Error at CMakeModules/FindPackageHandleStandardArgs.cmake:136 (message):
Could NOT find wxWidgets (missing: wxWidgets_LIBRARIES) (Required is at
least version "3.0.0")
Call Stack (most recent call first):
CMakeModules/FindPackageHandleStandardArgs.cmake:343 (_FPHSA_FAILURE_MESSAGE)
CMakeModules/FindwxWidgets.cmake:901 (find_package_handle_standard_args)
CMakeLists.txt:376 (find_package)
-- Configuring incomplete, errors occurred!
See also "/Users/jean-paullouis/Soft_Dev/kicad-build/CMakeFiles/CMakeOutput.log".
See also "/Users/jean-paullouis/Soft_Dev/kicad-build/CMakeFiles/CMakeError.log".
At this point, I am not sure what to do.
Regards,
Jean-Paul
AC9GH
On Sep 28, 2014, at 7:02 AM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
> Hi,
>
> yes, you shouldn’t… the old build process should do (or, at least, did) that.
> I am done with restructuring bundles for the new way of building.
> I have to check/fix the old way of building dependencies anyway today.
> I’ll keep you updated.
>
>
> Regards,
> Bernhard
>
> On 27.09.2014, at 23:33, Jean-Paul Louis <louijp@xxxxxxxxx> wrote:
>
>> Thank you Bernhard,
>>
>> I thought that the patches would be applied by the cmake/make
>> process.
>>
>> How do I apply those patches?
>>
>> Jean-Paul
>> AC9GH
>>
>> I forgot to provide kicad info.
>>
>>
>> Application: kicad
>> Version: (2014-09-27 BZR 5152)-product Release build
>> wxWidgets: Version 3.0.1 (debug,wchar_t,compiler with C++ ABI 1002,GCC 4.2.1,wx containers,compatible with 2.8)
>> Platform: Mac OS X (Darwin 13.4.0 x86_64), 64 bit, Little endian, wxMac
>> Boost version: 1.54.0
>> USE_WX_GRAPHICS_CONTEXT=OFF
>> USE_WX_OVERLAY=ON
>> KICAD_SCRIPTING=OFF
>> KICAD_SCRIPTING_MODULES=OFF
>> KICAD_SCRIPTING_WXPYTHON=OFF
>> USE_FP_LIB_TABLE=HARD_CODED_ON
>> BUILD_GITHUB_PLUGIN=ON
>>
>>
>>
>> On Sep 27, 2014, at 5:14 PM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>>
>>> Hi,
>>>
>>> I know that… that happens if you don’t apply the wxOverlay-Patches to wxWidgets.
>>>
>>> You need to apply these 2 patches from the patches folder of Kicad to wxWdigets:
>>> -rw-r--r-- 1 bstegmaier staff 11752 27 Sep 08:41 wxwidgets-3.0.0_macosx.patch
>>> -rw-r--r-- 1 bstegmaier staff 574 27 Sep 08:41 wxwidgets-3.0.0_macosx_bug_15908.patch
>>>
>>>
>>> Regards,
>>> Bernhard
>>>
>>> On 27.09.2014, at 23:06, Jean-Paul Louis <louijp@xxxxxxxxx> wrote:
>>>
>>>> To All,
>>>>
>>>> It looks like the build proceeded OK with Bernhard's help.
>>>>
>>>> BUT, there is a weird artifact created in the eeschema window.
>>>> The top left corner is missing. See the screen capture below.
>>>> Not sure what that means.
>>>>
>>>> <PastedGraphic-1.png>
>>>>
>>>> The remaining part of the schematic seems to be OK.
>>>> I will test further, and report here.
>>>>
>>>> <PastedGraphic-2.png>
>>>>
>>>>
>>>> Jean-Paul
>>>> AC9GH
>>>>
>>>>
>>>>
>>>> On Sep 27, 2014, at 4:01 PM, Jean-Paul Louis <louijp@xxxxxxxxx> wrote:
>>>>
>>>>> Thank you Bernhard.
>>>>>
>>>>> I will try to modify my script with this switch and test it.
>>>>>
>>>>> Jean-Paul
>>>>> AC9GH
>>>>>
>>>>> On Sep 27, 2014, at 11:48 AM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>>>>>
>>>>>> Hi Jean-Paul,
>>>>>>
>>>>>> look into Wayne’s mail… to use the “old” all-in-one build by Marco you explicitly have to set -DUSE_OSX_DEPS_BUILDER=ON.
>>>>>> Without it now won’t build any (library) dependencies but use anything that is (hopefully) already installed on your machine, e.g. using MacPorts or Homebrew.
>>>>>> Unfortunately, you can’t use a stock (MacPorts/Homebrew or self-compiled) wxWidgets, because it has to be patched with the two patches for wxOverlay support that is not contained in official wxWidgets deliveries (and in future a third patch that I have to submit yet).
>>>>>>
>>>>>>
>>>>>> Regards,
>>>>>> Bernhard
>>>>>>
>>>>>>
>>>>>> On 27.09.2014, at 16:42, Jean-Paul Louis <louijp@xxxxxxxxx> wrote:
>>>>>>
>>>>>>> Hi Bernhard,
>>>>>>>
>>>>>>> I did not install wxwidgets, I was letting the kicad cmake do that for me.
>>>>>>> I will try your cmake option to see if it find the config file
>>>>>>>
>>>>>>> Thank you,
>>>>>>> Jean-Paul
>>>>>>> AC9GH
>>>>>>>
>>>>>>> On Sep 27, 2014, at 2:45 AM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> Hi,
>>>>>>>>
>>>>>>>> how did you install wxWidgets, which version are you using?
>>>>>>>>
>>>>>>>> I just synced and tested… works for me without problems, I use
>>>>>>>> -DwxWidgets_CONFIG_EXECUTABLE=../wxWidgets/3.0/bin/wx-config
>>>>>>>> to point CMake to my wxWidgets build.
>>>>>>>>
>>>>>>>>
>>>>>>>> Regards,
>>>>>>>> Bernhard
>>>>>>>>
>>>>>>>>
>>>>>>>> On 27.09.2014, at 07:12, Jean-Paul Louis <louijp@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> Wayne,
>>>>>>>>>
>>>>>>>>> BZR 5151 fails miserably when building for OS X.
>>>>>>>>> My script hasn’t changed in the last few months.
>>>>>>>>> I tried to rebuild from scratch, and get the same result:
>>>>>>>>>
>>>>>>>>> -- Performing Test OpenMP_FLAG_DETECTED
>>>>>>>>> -- Performing Test OpenMP_FLAG_DETECTED - Failed
>>>>>>>>> CMake Error at CMakeModules/FindwxWidgets.cmake:864 (message):
>>>>>>>>> wxWidgets wx/version.h file not found in
>>>>>>>>> /usr/local/lib/wx/include/osx_cocoa-unicode-3.0;/usr/local/include/wx-3.0.
>>>>>>>>> Call Stack (most recent call first):
>>>>>>>>> CMakeLists.txt:376 (find_package)
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>>> See also "/Users/jean-paullouis/Soft_Dev/kicad-build/CMakeFiles/CMakeOutput.log".
>>>>>>>>> See also "/Users/jean-paullouis/Soft_Dev/kicad-build/CMakeFiles/CMakeError.log”.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Jean-Paul
>>>>>>>>> AC9GH
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> <CMakeError.log><CMakeOutput.log>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sep 26, 2014, at 9:12 PM, Wayne Stambaugh <stambaughw@xxxxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> On 9/26/2014 8:43 PM, Blair Bonnett wrote:
>>>>>>>>>>> On 27 September 2014 12:36, Wayne Stambaugh <stambaughw@xxxxxxxxxxx
>>>>>>>>>>> <mailto:stambaughw@xxxxxxxxxxx>> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> I may have pulled trigger on this change too fast. If I remove
>>>>>>>>>>>
>>>>>>>>>>>> ${CMAKE_CURRENT_LIST_DIR} using CMake 2.8.12.2 on windows, I get the
>>>>>>>>>>>
>>>>>>>>>>>> same error you get with it. What version of CMake are you using? If
>>>>>>>>>>>
>>>>>>>>>>>> it's 3 or greater, I may have to copy FindPackageMessage.cmake and
>>>>>>>>>>>> CMakeParseArguments.cmake into the CMakeModules folder as well.
>>>>>>>>>>>
>>>>>>>>>>> CMake 3.0.2.
>>>>>>>>>>>
>>>>>>>>>>> Incidentally, revision 5150 still doesn't build on my machine -- you
>>>>>>>>>>> need to remove the .cmake extension on the includes. But it might be
>>>>>>>>>>> best to copy the new versions of those files into CMakeModules and
>>>>>>>>>>> restore the ${CMAKE_CURRENT_LIST_DIR}/. I can confirm doing this works
>>>>>>>>>>> for me so if it works with older versions of CMake thats probably the
>>>>>>>>>>> way to go.
>>>>>>>>>>>
>>>>>>>>>>> Blair
>>>>>>>>>>
>>>>>>>>>> I copied the other two cmake files from 3.0.2 and it now works on
>>>>>>>>>> windows with cmake 2.8.12 and linux with cmake 3.0.2. I had to leave
>>>>>>>>>> ${CMAKE_CURRENT_LIST_DIR}/ off the include statements to make it work
>>>>>>>>>> correctly on cmake 2.8.12. Sorry about the build issues. I appears
>>>>>>>>>> that there were some significant changes between CMake 2 and 3 that I
>>>>>>>>>> was unaware of.
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Mailing list: https://launchpad.net/~kicad-developers
>>>>>>>>>> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>>>>>> More help : https://help.launchpad.net/ListHelp
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> Mailing list: https://launchpad.net/~kicad-developers
>>>>>>>>> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>>>>> More help : https://help.launchpad.net/ListHelp
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
Follow ups
References
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Build changes.
From: Wayne Stambaugh, 2014-09-26
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Re: Build changes.
From: Blair Bonnett, 2014-09-26
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Re: Build changes.
From: Wayne Stambaugh, 2014-09-27
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Re: Build changes.
From: Wayne Stambaugh, 2014-09-27
-
Re: Build changes.
From: Blair Bonnett, 2014-09-27
-
Re: Build changes.
From: Wayne Stambaugh, 2014-09-27
-
Re: Build changes.
From: Jean-Paul Louis, 2014-09-27
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Re: Build changes.
From: Bernhard Stegmaier, 2014-09-27
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Re: Build changes.
From: Jean-Paul Louis, 2014-09-27
-
Re: Build changes.
From: Bernhard Stegmaier, 2014-09-27
-
Re: Build changes.
From: Jean-Paul Louis, 2014-09-27
-
Re: Build changes.
From: Jean-Paul Louis, 2014-09-27
-
Re: Build changes.
From: Bernhard Stegmaier, 2014-09-27
-
Re: Build changes.
From: Jean-Paul Louis, 2014-09-27
-
Re: Build changes.
From: Bernhard Stegmaier, 2014-09-28