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Message #14840
Re: making C written apps for the BQ (vivid)
El día Tuesday, August 11, 2015 a las 06:48:28PM +0200, Oliver Grawert escribió:
> Am Dienstag, den 11.08.2015, 17:30 +0200 schrieb Matthias Apitz:
> >
> > I fully understand the intention, but thought that it would not be a
> > good idea to deliver shared libs which normally are delivered by the OS
> > distribution; anyway; I now put all what the MUA mutt needs below one
> > top level dir named mutt.click:
> you haven't read the doc i linked ;)
Hi,
I do have; that's why I wrote (what you snipped away):
# LD_LIBRARY_PATH comes already set from caller
#
LD_LIBRARY_PATH=./lib export LD_LIBRARY_PATH
> ...
> LD_LIBRARY_PATH1: adjusted to be LD_LIBRARY_PATH=<installation
> directory>/lib/<gnutriplet>:$LD_LIBRARY_PATH
yes; I only make it for the moment more easy for tests and
understanding;
> ...
> this would be the path that ubuntu-app-launch will use once you actually
> can produce a proper UI app for mutt (which you cant yet, more on that
> below)
> i.e: mutt.click/lib/arm-linux-gnueabihf/foo.so
yes;
> >
> > phablet@ubuntu-phablet:~$ find mutt.click
> > mutt.click
> > mutt.click/mutt
> > mutt.click/lib
> > mutt.click/lib/libsasldb.so
> ...
> >
> > One question: 'mutt' is a terminal app, how can later one launch on
> > click on the icon the terminal app and inside this a shell script which
> > does more or less:
> >
> sadly our SDK libs still miss a QML terminal widget (i was looking into
> packaging htop more than once since we started :) )
>
> once that is there, you can write a small QML wrapper plus a small Qt
> based caller (see "Calling the command-line" at [1]) for mutt that
> should actually give you a proper UI app you can run from a .desktop
> file in the unity environment.
>
> note though that mutt would have to run inside a confined path, it might
> actually behave different when started by ubuntu-app-launch, so expect
> that you might have to do further changes ...
sure; thanks for your helping hand;
matthias
--
Matthias Apitz, ✉ guru@xxxxxxxxxxx, http://www.unixarea.de/ ☎ +49-176-38902045
No! Nein! ¡No! Όχι! -- Ευχαριστούμε!
References
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Re: making C written apps for the BQ (vivid)
From: Gran PC, 2015-08-09
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Re: making C written apps for the BQ (vivid)
From: Matthias Apitz, 2015-08-09
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Re: making C written apps for the BQ (vivid)
From: Matthias Apitz, 2015-08-09
-
Re: making C written apps for the BQ (vivid)
From: Oliver Grawert, 2015-08-09
-
Re: making C written apps for the BQ (vivid)
From: Matthias Apitz, 2015-08-09
-
Re: making C written apps for the BQ (vivid)
From: David Planella, 2015-08-11
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Re: making C written apps for the BQ (vivid)
From: Matthias Apitz, 2015-08-11
-
Re: making C written apps for the BQ (vivid)
From: Oliver Grawert, 2015-08-11
-
Re: making C written apps for the BQ (vivid)
From: Matthias Apitz, 2015-08-11
-
Re: making C written apps for the BQ (vivid)
From: Oliver Grawert, 2015-08-11