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Re: No more dodge windows in Unity?

 

On Wed, Feb 15, 2012 at 10:12 AM, Mark Shuttleworth <mark@xxxxxxxxxx> wrote:

> On 15/02/12 11:20, Thorsten Wilms wrote:
>
>> * Be discoverable (provide a hint of its existence)
>>
>
> Yes, that's a good one.
>
>
>  Of course that's likely in conflict with the space-saving and
>> less-distraction benefits of auto-hide.
>>
>> It's basically solved (only) for the "one and the same user changing the
>> setting and using the system/account" scenario by making it the option.
>>
>
> I think we also always show it on the desktop at login, then hide it after
> the login process is settled.
>

Not currently on Precise, but that may be a bug. If it still doesn't after
the new release on Thursday I'll actually file a bug.

Evan

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