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Message #09269
Re: Add Dodge Feature Back to Unity
But I do not see how it is a burden to developers. Why not just leave it as it was? I just don't understand the burden part. Someone please explain it to me. Thanks!!!
In Christ,
Ryan
Sent from my iPod
On May 3, 2012, at 3:00 PM, Conscious User <conscioususer@xxxxxxxxx> wrote:
> Em 03-05-2012 13:46, Ryan Gauger escreveu:
>>
>> No, I think the vast majority of users upgrade every release, not just Long-Term Support releases. I would rather have a simple option in CCSM than have to get special packages from the web, then from there unpack them... Again, I think an option would not be a problem. Unity needs to be more customisable, not less, which is what we are doing here by removing options. Thanks!
>
> You have been told more than once that part of the problem is
> the burden on developers, yet you never addressed that.
>
> If you insist on ignoring this argument, you give the impression
> that you don't care how burdened the developers are, which is
> a disrespect to them.
>
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Follow ups
References
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Add Dodge Feature Back to Unity
From: Ryan Gauger, 2012-05-01
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Re: Add Dodge Feature Back to Unity
From: Michele Giacomoli, 2012-05-02
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Re: Add Dodge Feature Back to Unity
From: Daniel Hollocher, 2012-05-02
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Re: Add Dodge Feature Back to Unity
From: Ryan Gauger, 2012-05-02
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Re: Add Dodge Feature Back to Unity
From: Ian Santopietro, 2012-05-02
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Re: Add Dodge Feature Back to Unity
From: Ryan Gauger, 2012-05-03
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Re: Add Dodge Feature Back to Unity
From: Ian Santopietro, 2012-05-03
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Re: Add Dodge Feature Back to Unity
From: Marco Biscaro, 2012-05-03
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Re: Add Dodge Feature Back to Unity
From: Benjamin Tegge, 2012-05-03
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Re: Add Dodge Feature Back to Unity
From: Ryan Gauger, 2012-05-03
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Re: Add Dodge Feature Back to Unity
From: Conscious User, 2012-05-03