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Re: Add Dodge Feature Back to Unity

 

Well I suppose that code does still have be maintained and taken into
account regarding other features?

On 4 May 2012 04:35, Ryan Gauger <rtgkid@xxxxxxxxx> wrote:

> But I do not see how it is a burden to developers. Why not just leave it
> as it was? I just don't understand the burden part. Someone please explain
> it to me. Thanks!!!
>
> In Christ,
> Ryan
>
> Sent from my iPod
>
> On May 3, 2012, at 3:00 PM, Conscious User <conscioususer@xxxxxxxxx>
> wrote:
>
> > Em 03-05-2012 13:46, Ryan Gauger escreveu:
> >>
> >> No, I think the vast majority of users upgrade every release, not just
> Long-Term Support releases. I would rather have a simple option in CCSM
> than have to get special packages from the web, then from there unpack
> them... Again, I think an option would not be a problem. Unity needs to be
> more customisable, not less, which is what we are doing here by removing
> options. Thanks!
> >
> > You have been told more than once that part of the problem is
> > the burden on developers, yet you never addressed that.
> >
> > If you insist on ignoring this argument, you give the impression
> > that you don't care how burdened the developers are, which is
> > a disrespect to them.
> >
> > --
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